CivArchive
    Sprite sheet generator. - Frist and Last v1.1
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    This workflow automates the conversion of a single sprite image into game-ready assets. It uses Wan 2.2 to generate a smooth, looping animation from a reference image, then extracts a specific number of frames to ensure a clean animation cycle. These frames are processed through a Nearest-Exact downscaler to reach a sharp 64x64 pixel resolution, preserving the chunky pixel art aesthetic without the usual AI blur. Finally, it automatically stitches the frames into a perfectly aligned horizontal sprite sheet ready for immediate use in any 2D game engine. Use a 480 X 480 input image.

    Description

    FAQ

    Comments (2)

    Fried_GPUApr 6, 2026
    CivitAI

    TY for this! Works great and does exactly what I needed. I had to delete the clear VRAM nodes. Not sure why but it was causing me to OOM lol.

    fellowricky
    Author
    Apr 6, 2026

    Thanks, man. I'm glad you like it. It's a little rough around the edges, but hopefully you can make it around to suit your needs. I'd love to see what you do with it.

    Workflows
    Wan Video 2.2 T2V-A14B

    Details

    Downloads
    73
    Platform
    CivitAI
    Platform Status
    Available
    Created
    2/28/2026
    Updated
    5/14/2026
    Deleted
    -

    Files

    spriteSheetGenerator_fristAndLastV11.zip