I was not satisfied with the existing Chroma workflows for their ability to reliably generate high-quality images. After some research, I created this workflow for myself!
You will need to visit the following resources for the models you need:
1) Chroma GGUF: https://huggingface.co/silveroxides/Chroma-GGUF/tree/main
2) CLIP GGUF: https://huggingface.co/silveroxides/flan-t5-xxl-encoder-only-GGUF/tree/main
3) upscale model: https://huggingface.co/Kim2091/UltraSharpV2/tree/main
Also, (most importantly!), you absolutely must familiarize yourself with the following project: https://github.com/ClownsharkBatwing/RES4LYF <-- to understand WTF is res_3m / beta57 or res_2s / bong_tangent ;)
Feel free to experiment with the sampler/scheduler combinations, as they have a significant impact on the output!
P.S.: use it well 😏
Description
this is a Chroma WorkFlow that utilizes ClownShark Cycles method to the max, but beware of it being NOT that fast ;)
FAQ
Comments (6)
Chroma WF Done INproperly, 🦈Ultra fish
The word you're looking for is improperly.
This is garbage. It takes 20 minutes to push out 1 pic. I literally plugged a regular Ksampler into your prompt and gtot a better pic at 25 steps.
Its not garbage mate, you can tweak ClownShark using a different setup and spit out an image way faster. I typically just use one CSKsampler with 2s_res, beta57, 13steps, cfg1. This is primarily for a final render.
What's even more baffling is the fact civit has this horse shit of WF at the top.
@kakkkarot yup, smth like ur profile name ;)