CivArchive
    Preview 58079555
    Preview 58079558
    Preview 58079601
    Preview 58079590
    Preview 58079567
    Preview 58079577
    Preview 58079557
    Preview 58079556
    Preview 58079584
    Preview 58079553
    Preview 58079586
    Preview 58079581
    Preview 58079591
    Preview 58079569
    Preview 58079554
    Preview 58079585
    Preview 58079597
    Preview 58079587
    Preview 58079583
    Preview 60222712

    Pro Version of Realism Pony V4-V5-V6 now Available on My Patreon

    Onsite generations are permanently available on these models:
    👉 Realism_By_Stable_Yogi V3: https://civarchive.com/models/166609?modelVersionId=992946

    Realism by Stable Yogi Pony V6.5

    V6.5 is here — and you all helped build it.

    Real thank-you to everyone who pushed V6 hard, sent feedback, and posted the broken hands. V6.5's fix list literally came from you. Anatomy, hand grips, expressions, twin-tails, full-body proportions, isolated objects, painterly style separation, hair color consistency — all worked on this round.

    Trigger Word

    99rbsy99 — add this to every prompt for the V6.5 realism style. Place it at the END of your tag list for soft activation, or earlier for stronger effect.

    Compatible with my character LoRAs (which use 99bsy99) — they stack cleanly without conflict. Use both together for a character rendered in V6.5 realism.

    All Variants in This Release

    Seven variants ship today, covering everything from 4 GB CPU setups to 24 GB workstations.

    FP32 (safetensors, around 13 GB)

    Maximum precision. Research and production work. Best for 24 GB+ cards.

    FP16 (safetensors, around 6.5 GB)

    The default. Best quality and speed balance for most users.

    BF16 (safetensors, around 6.5 GB)

    Same size as FP16, slightly faster on RTX 3000+ with native BF16 support.

    FP8 Scaled (safetensors, around 3.2 GB)

    Near-FP16 quality at half the VRAM. Native in Forge and ComfyUI. Great for 8 GB cards.

    DMD2 Merge (safetensors, around 6.5 GB)

    FP16 with DMD2 distillation LoRA pre-merged. 4-step generation. LCM sampler, CFG 1.2. Fastest path for any card.

    Q8_0 GGUF (around 3.9 GB)

    8-bit quantized. Near-FP16 quality. For 12+ GB cards in GGUF workflows.

    Q4_0 GGUF (around 2.7 GB)

    4-bit quantized. Smallest file. Makes SDXL actually run on 6–8 GB entry-level cards.

    Quick Pick by Your VRAM

    24 GB+ (3090, 4090, 5090, A6000) — FP16 or BF16. No reason to compress.

    12–16 GB (3060 12GB, 4070, 4080) — FP8 Scaled or Q8_0 GGUF. Near-FP16 quality with headroom for LoRAs.

    8–12 GB (3060, 4060 Ti, 2080) — FP8 Scaled or Q8_0 GGUF. Solid quality, comfortable VRAM use.

    6–8 GB (3050, 2060, 1660) — Q4_0 GGUF. Smallest file, makes SDXL actually work on entry-level cards.

    CPU only or 4 GB cards — Q4_0 GGUF in ComfyUI-GGUF. Slow but functional.

    DMD2_Fp16 variant. 4 steps instead of 25–30.

    For FP32, FP16, BF16, FP8 Scaled, and GGUF variants:

    Sampler — DPM++ 2M Karras, Euler a, or Restart
    Steps — 25 to 30
    CFG — 4 to 7
    Resolution — Native SDXL (1024×1024 or aspect-ratio buckets)

    For DMD2 specifically:

    Sampler — LCM
    Steps — 4 (not 25+)
    CFG — 1.2 (not 7)
    Result — Comparable quality to a 25-step generation in roughly 1/6 the time

    Quants Explained — Which File Do I Pick?

    If you've ever seen FP16, BF16, FP8, Q4, Q8 and just downloaded the biggest one, this section is for you.

    What's a quant

    ? Same model, smaller file. Weights are compressed so they fit on less VRAM. Some quality loss vs FP16, but smart compression (Q8_0) is so close you won't see a difference in normal use.

    Quality Ladder

    FP16 ≈ BF16 ≈ Q8_0 > FP8 > Q4_0. Above Q4_0 the differences are basically invisible in normal generation.

    About Speed

    Smaller quants are NOT always faster. Generation speed is mostly compute-bound on most cards — quants help with VRAM fit, not raw iterations per second. Where they DO help speed: avoiding system-RAM offload, which is what kills speed on small cards when the model doesn't fit.

    Three Reasons to Use a Quant

    1. VRAM fit. A 6 GB card cannot load a 6.5 GB FP16 SDXL — your UI will try to offload to system RAM and generation crawls to under 0.1 iterations per second. A Q4_0 fits with room to spare.

    2. Speed via avoiding offload. Once a model fits in VRAM, speed depends on your card's compute, not file size. But the second it doesn't fit, speed drops 10 to 100 times. Quants are insurance against that cliff.

    3. More room for LoRAs, ControlNet, hires fix. Even if FP16 technically fits, loading a couple of LoRAs and a ControlNet on top can push you over. Q8_0 leaves you 2–3 GB of headroom for the rest of your stack.

    How to Load GGUF Files

    GGUFs need a loader, since most UIs don't natively support them yet.

    For ComfyUI — install the ComfyUI-GGUF custom node:
    https://github.com/city96/ComfyUI-GGUF

    For Forge or Forge Neo — install my Forge SDXL GGUF extension:
    https://github.com/brandulateai/sd-forge-sdxl-gguf-brandulateai

    After installing, GGUFs load straight from the standard checkpoint dropdown. No external module picker, no extra setup.

    All my GGUFs are bundled (UNet + CLIP-L + CLIP-G + VAE in one file) so they load without picking separate components.

    Pro Version Available

    This is the standard version of V6.5. The Pro version is trained on more data for longer, producing a more polished and refined output. Available on My Patreon

    Found Anything Off?

    Drop it in the comments or on Discord. V7's fix list starts now.

    Want to contribute to checkpoint feedback, signup here Studio.Brandulate

    Join me on Patreon for exclusive perks and early access to unique resources.

    To discuss custom LoRa's or models, feel free to connect on Discord.

    • 👍 Like this model to keep me motivated and inspired to create more!

    • 💬 Drop a comment and let me know what you'd love to see next.

    • 🌟 Review this model to help me improve and make even better creations.

    • 🔔 Hit that notification bell to stay updated with my latest models and updates!

    Important Usage Tips

    Description

    This is a 4 Step Pony Version, based on DMD2

    Pro Version of Realism_v4_Fp16 and DMD2 is Available on My Patreon

    Better with Realism, Skin Details, Lighting, dynamic poses, diverse faces. Please test and Share feedback.

    (Just like a Lightning or Hyper Checkpoint)

    CFG 1

    Clip skip 2
    Works with most SDXL Resolutions

    Use Euler a, LCM, or LCM Karras With this model.

    Highers Fix 1.5 with Ultrasharp4x Upscaler ( optional )

    Adetailer (Required)

    Important Usage Tips

    Workflow for Comfy UI

    DMD2 Workflow = https://civitai.com/models/1215102/sdxldmd2workflowbystableyogi

    Pro Version of DMD2 Workflow on My Patreon

    FAQ

    Comments (32)

    _Soda_Feb 20, 2025· 37 reactions
    CivitAI

    Sweet baby Jesus! The inpainting power on this thing is insane. Definitely an advance from V3

    Stable_Yogi
    Author
    Feb 21, 2025

    Really appreciate your feedback.

    GraphXMar 1, 2025

    How do you do inpainting with non-inpaint checkpoints? It always fails for me

    _Soda_Mar 1, 2025

    @GraphX I use auto1111 and use these basic settings every time: Only masked; Only masked padding pixels 12; sampling steps 45-49; Batch count 3-5; Denoising strength 3.2-3.7. Those settings always work for me. I hope it helps.

    Stable_Yogi
    Author
    Mar 2, 2025· 2 reactions

    This checkpoint can handle in-paint.

    gefman32200Mar 7, 2025

    @_Soda_ my denoising strength slider cant go to 3 it stops at 1 for me

    TheCALMar 25, 2025

    with the latesy pony version, I often get bad nipples when i2i, no idea why

    Larry_LePoopApr 4, 2025

    @Stable_Yogi And here I was using the old inpaint versions like a chump

    RockositoAIMar 11, 2025· 33 reactions
    CivitAI

    The images this model creates are outstanding, but i cant help to notice that any time i want the head to be facing a diferent direction is kinda dificult to have it that way, it always has this slight tilt to some side, have any of you notice this before and is there any way to solve this?

    1mag1n3Apr 4, 2025· 22 reactions
    CivitAI

    I use v1,v2, v3 regularly, they are good for different things.

    The biggest improvement with v4 is skin texture, there's definitely a lot more realism with v4!

    Stable_Yogi
    Author
    Apr 5, 2025

    Thanks for the feedback !

    ____NULL____Apr 13, 2025· 16 reactions
    CivitAI

    Any possibility of a version of this realism model for the NoobAI base model? 🙏

    Stable_Yogi
    Author
    Apr 14, 2025

    Sorry, Nothing planned for NoobAi yet.

    mrfeetMay 16, 2025· 10 reactions
    CivitAI

    i liked your v4_Fp16, why can't we use it in the generator anymore?

    Stable_Yogi
    Author
    May 16, 2025

    Which version ?
    Currently V3 is setup for Image generations.

    mrfeetMay 16, 2025

    The v4_Fp16 version, before the v3 was the only one version to generate images in civitai.

    Stable_Yogi
    Author
    May 16, 2025· 2 reactions

    @mrfeet will make it available in next weeks bidding.

    mrfeetMay 16, 2025

    @Stable_Yogi Thank you!

    Stable_Yogi
    Author
    May 22, 2025· 1 reaction

    If there’s another model you’d like to generate images with, just place a bid here and I’ll make it available for onsite generation:
    https://civitai.com/auctions/featured-checkpoints

    mrfeetMay 23, 2025

    @Stable_Yogi the v4_Fp16 version is perfect, ty

    Stable_Yogi
    Author
    May 22, 2025· 15 reactions
    CivitAI

    If there’s another model/version you’d like to generate images with, just place a bid here and I’ll make it available for onsite generation:
    https://civitai.com/auctions/featured-checkpoints

    turtle03391May 24, 2025· 21 reactions
    CivitAI

    What is dmd2 and fp16? what is the difference?

    wd40thJun 9, 2025· 2 reactions

    I think fp16 is floating pointer accuracy, where dmd2 is double floating pointer accuracy... even though I have a hart time noticing any differences...

    Stable_Yogi
    Author
    Jun 11, 2025· 3 reactions

    dmd2 is a Lora, merged for faster image generation. Like 4 steps.
    Its a Lightening Version.

    JohnnyWu22May 29, 2025· 11 reactions
    CivitAI

    It produces tremendous high contrast NSFW images (using Fooocus). However, it doesn't seem to like Outpainting (even on images it has created itself).

    The additions it outpaints are all pixelly and grainy.

    Is there a Fooocus setting in debug I need to change to stop this happening.

    Stable_Yogi
    Author
    May 29, 2025· 1 reaction

    I am not sure about the settings. I don't use focus much. This works perfect with A1111 and Comfy. Every UI has its own perks and issues.

    mariedoll123Jun 9, 2025

    do you mean standard or DMD2 version ?

    JohnnyWu22Jun 20, 2025

    @mariedoll123 The filename is realismByStableYogi_v5XLFP16

    mariedoll123Jun 20, 2025· 1 reaction

    @JohnnyWu22 try changing the sampler to Eular ancestral / normal , can give a softer result

    LurkerSHMay 30, 2025· 15 reactions
    CivitAI

    Beyond awesome

    MaskfeindMay 31, 2025· 16 reactions
    CivitAI

    Absolutely love this lora

    Stable_Yogi
    Author
    May 31, 2025

    Thanks for the feedback.