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    Anigma - v1.0
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    My first model merge! Try it out and give me your thoughts if you don't mind! Important information if you come from SD generation: cfg: Right now this setting doesn't change anything with the results on Moescape/Yodayo - you will get the same result regardless of choice Sampler: Right now this setting doesn't change anything with the results on Moescape/Yodayo - you will get the same result regardless of choice If you try prompts from SDXL (illustrious, XL, Pony - what have you) make sure to remove the weights, it does not play well with them! Hires: I advice against hires/upscaling since Anima Models do not work well with this feature. Leave ADetailer off for the same reasons. About the model: Steps: 25-35 The model aims for a painterly style with visible brushstrokes and a little artsy/messy aesthetic by default. If you want to lean more into that I advice using tags like: ```painterly, brushstroke, impasto, impressionism, oil painting \(medium\),``` As a negative I advice using the default and just add if something in case something isn't clear tot he model. Like other models that are based on Anima it's best to use a mixture of Booru tags like you might be used to from illustrious and support these tags with natural language to describe details, composition, what happens with the things you mentioned *in* the Booru tags.

    Description

    FAQ

    checkpoint
    Anima

    Details

    Downloads
    21,156
    Platform
    Yodayo
    Platform Status
    Available
    Created
    5/31/2026
    Updated
    5/31/2026
    Deleted
    -

    Files

    anima/checkpoints/99aa2dfa-fc2b-41de-8d15-1e0032dccd1f.safetensors

    Size:
    4.13 GB
    SHA256:

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