CivArchive
    CinEro Illustrious - Beta
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    Illustrious model inheriting features from CinEro / XenEro / CinPony.It combines the cinematic visual style and sharpness from CinPony v2 (Razor) with Booru Tags adherence from Illustrious models.Improvement relative to Pony: better adherence in complex compositions.Improvements relative to many realistic ILL models: stability and wider CFG range.Prompting:Follow the Booru tagging (get from Denbooru for ex.). You can mix in some natural lang parts as well.Parameters:REALISM: CFG 2.0 ... 3.5; [ DPM++ 2M Heun | DPM++ 2S a | UniPC | DDIM ] with [ Karras | SGM_Uniform | KL_Optimal ]; also Euler + Beta works in realistic scenario but requires to lower the CFG.Adherence: CFG 3.0 gives good adherence; from CFG 1 to CFG 7 composition stay similar.I2I / 2nd pass / ADetailer: [ Heun | Heunpp2 | UniPC_bh2 ] samplers with Karras or SGM_Uniform combined with high CFG and low Denoise can help in rendering grainy textures and sharp edges.SMOOTH RENDERS: if you need the smooth drafts - use Euler A + SGM_Uniform or DDIM (better ???????) schedulers. With Euler A you can push CFG much higher.

    Description

    Illustrious model inheriting features from CinEro / XenEro / CinPony.It combines the cinematic visual style and sharpness from CinPony v2 (Razor) with Booru Tags adherence from Illustrious models.Improvement relative to Pony: better adherence in complex compositions.Improvements relative to many realistic ILL models: stability and wider CFG range.Prompting:Follow the Booru tagging (get from Denbooru for ex.). You can mix in some natural lang parts as well.Parameters:REALISM: CFG 2.0 ... 3.5; [ DPM++ 2M Heun | DPM++ 2S a | UniPC | DDIM ] with [ Karras | SGM_Uniform | KL_Optimal ]; also Euler + Beta works in realistic scenario but requires to lower the CFG.Adherence: CFG 3.0 gives good adherence; from CFG 1 to CFG 7 composition stay similar.I2I / 2nd pass / ADetailer: [ Heun | Heunpp2 | UniPC_bh2 ] samplers with Karras or SGM_Uniform combined with high CFG and low Denoise can help in rendering grainy textures and sharp edges.SMOOTH RENDERS: if you need the smooth drafts - use Euler A + SGM_Uniform or DDIM (better ???????) schedulers. With Euler A you can push CFG much higher.

    FAQ

    Checkpoint
    Illustrious

    Details

    Downloads
    377
    Platform
    SeaArt
    Platform Status
    Available
    Created
    2/11/2025
    Updated
    2/12/2025
    Deleted
    -
    Trigger Words:
    See any Booru related image board

    Files