Updated: v.2 (10/14/25)
New and improved. Bigger and fleshier!
Updated: v.1+VAE (10/11/25)
Baked in the VAE to the checkpoint for users who were having issues with their renders (without having a VAE automatically load).
A fairly diverse checkpoint merge that handles all sorts of animated styles for creating characters. Primarily created to create curvy female characters, but might work decently for male characters. Very dynamic size and color options (venus body, ???? on a stick, bbw, muscle girl, colored skin, furry, etc). Not great for images solely of landscapes/objects.
Results vary HEAVILY based on quality tags and style tags used in the positive and negative prompts. Can produce very simple, toon-looking images when prompting with few quality tags.
Will produce more realistic renders with tags such as "realistic, photorealistic, realistic skin texture" and extensive quality and lighting tagging. Add embeddings for even more polished results.
For more cartoonish results, try using tags such as "anime, toon \(style\)". Add the tag "painterly" for a subtle watercolor look.
Adjust the weighting of any of these tags to enhance your desired outcome.
You're free to experiment with whatever settings you want (to see if you get better results). However, these are the results I typically use, you can try starting there:
Sampling Method: Euler A (SGM Uniform)
Sampling Steps: 25, CFG Scale: 4.5
Hires.fix: 4x_foolhardy_Remacri (Upscale by 1.5)
Hires Steps: 15, Hires CFG Scale: 4.5, Denoising Strength: 0.5
Adetailer: face_yolov8n
Best quality images in Portrait dimensions (896x1152, etc)
Description
V2: Bigger and Fleshier
FAQ
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Files
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.

