A Lora trained on the concept art drawings Michael Kirkbride did for the Elder Scrolls series as posted on the UESP.
Triggers with michael_kirkbride. It's best at humanoid characters, decent at bugs and monsters, not too good at landscapes and cities.
Most output will be monochrome because the whole dataset was monochrome. Sometimes it's a good idea to force monochrome to get better looking output. Additional helpful tags for that are ink \(medium\), sketch, traditional art and concept art.
I tried to teach it ES races, as well as silt strider. The races work decently well. It is especially good at Dunmer (for obvious reasons). See the X/Y plot for a comparison.
Hi-res fix seems to really mess with the ouput, it makes everything way too clean. I recommend just generating normally and then sending good results to an upscaler as needed.
P.S. Version 1.0 was a sloppily trained Lora for which I did no curating of data or tags. It's less like actual Michael Kirkbride art, but may still provide interesting output.
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Same model published on other platforms. May have additional downloads or version variants.









