Just a checkpoint merge. Nothing extra fancy, and certainly not something that I can take credit for. All the hard work was done by others, I think I may have just found a decent balance between most furry models and real/semi-realism. I doubt that I could recreate this model if I tried. there were 6 different merges to get this result. 4 main models were used which include A-Zovya RPG Artist Tools, A-Zovya Photoreal, Crosskemono, & Furry Vixens.
Most anthro models are rather cartoonish, and usually realistic models just slap an animal head on a human body. At least that has been my experience with most of the models I use. I wanted to make a stab at rectifying that. Let me know how I did.
Please note that I wasn't aiming for 100% realism, but sometimes you get really lucky with the results.
NOTE: The generation info is incorrect. MBHRealityPlus was not used to make these images, I just forgot to change that on my workflow. Even the video morph was made with FurryFury
Description
Sometimes less is more. The goal is anthropomorphic but with a lot of realism influence. As such the more prompts you use to make the result more "humanoid" the more likely you are to get a human with animal ears. If this happens, work your prompt back and remove a few things that imply human like hair, breast size, specific clothing, etc.
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Same model published on other platforms. May have additional downloads or version variants.









