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    In the Dark - LORA (Blades in the Dark Style) - alpha1
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    The world ended, a long time ago. The sun cracked, the gates of death broke, and the earth became a cursed world. Still, humanity survives. Stuck in the crowded slums of the lightning-caged cities, your only hope for a decent life is to seize it for yourself. By blade or bullet; by a charming word or occult incantation: you will take this city or die trying, your broken body lying in the dark.

    Update 23/6/13:

    A smaller update. I fixed captioning issues and stretched out the dataset a bit. The biggest changes were from hyper-parameter optimization, so the model is both smaller and more true to the original style at high weights (with the right checkpoint of course).

    Update 23/5/30:
    I fixed a lot of issues, especially with the captioning. The model can now reproduce the original style at higher weights, and is overall more flexible. I will need to do more testing and figure out some way to expand the dataset before publishing a final version, but this update should be a major improvement.

    Notes:

    • The trigger world bitdstyle is now impactful.

    • The recommended weights are lower. 0.6 - 0.8 should work well, although higher weights may give you interesting effects.

    • The monochrome effect has been somewhat disentangled from the general style, but you can guarantee it by adding "monochrome" to the prompt.


    Original Post 23/5/28:
    Hey folks,

    This model is based on the art of the Blades in the Dark tabletop roleplaying game. This is an alpha release on a limited dataset, but I wanted to try applying the style to anime models. Right now, the LORA feels a bit overtrained in some areas and undertrained in others, but I feel that it offers a cool monochrome style. I decided to release what I have so far and then work on an improved version down the line.

    This was trained on animefull, so it should have an impact on derived CLIP SKIP 2 models and merges. I tested with and was pretty happy with the results using Counterfeit V3. To get the monochrome effect, I recommend a weight of 0.8 - 1.0. There's no explicit trigger word, but using "silhouette" should get you closer to the style.

    Thanks,
    Machinique

    Description

    The model was trained on 24 512 x 768 images with 8 repeats up to epoch 20. After some testing, epochs 10 and 20 were merged at a 50% weight.

    FAQ

    Comments (3)

    BigGunsNeverTireMay 29, 2023
    CivitAI

    Oh man. One of the first big personal projects I tackled when I got the hang of SD was generating a bunch of style-adjacent images for Blades, in the absence of a trained model. I've still got all my old prompts for various factions and vices, so when I get a minute I'll throw this LoRA at them for sure.

    machinique
    Author
    May 29, 2023· 3 reactions

    Thanks! Right now, this is just trained on art from the core book, but I am going to be looking at supplementing it with training data from supplements and fan art. It hasn't been trained on game concepts yet, but I will look into that for future versions.

    ShivaeMay 29, 2023
    CivitAI

    Looking forward to your update

    LORA
    SD 1.5

    Details

    Downloads
    507
    Platform
    CivitAI
    Platform Status
    Available
    Created
    5/29/2023
    Updated
    4/30/2026
    Deleted
    -
    Trigger Words:
    silhouette

    Files

    inthedark-a1.safetensors

    Mirrors

    Huggingface (1 mirrors)
    CivitAI (1 mirrors)

    Available On (2 platforms)

    Same model published on other platforms. May have additional downloads or version variants.