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    Worms Team17 Rumble [SD1.5-SDXL-PDXL-IlluXL] - SD1.5 V1
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    Preview images don't use any other LoRAs.

    ❌💲 Commercial use of this model is not allowed

    🐴 The description is written with the Pony version in mind. What I write here may not work or be accurate for the others.

    All the versions listed here were trained on the same images.

    🖼DATASET

    All depicted assets are property of Team17.

    I edited some images: removed unwanted elements from some render images, made the ugly grey teeth in some screenshots lighter, added solid colour backgrounds to pictures that had transparent backgrounds.

    A total of 100 images: mix of official renders, my screenshots and some screenshots I grabbed from out there because I don't have any DLCs.

    ℹCONTEXT/INSIGHT ON WORMS RUMBLE (mainly customisation)

    The only way I can take good screenshots is in the menu, with only a handful of animations and limited rotation of the worm. For this reason, worms are facing the same direction, have their bodies bent and have a simple lavender background in many of the dataset pictures. They also usually have furrowed eyebrows.

    This is the only Worms game AFAIK where you can change eyes, eyebrow colour and teeth, and give worms body clothing.

    Eyes and eyebrows come in multiple presets. The colours of eyes and eyebrows can't be changed separately (it's always brown eyes + brown eyebrows, teal eyes + blue eyebrows, etc.). This doesn't matter for generation though, you can prompt eyes and eyebrows to be any colours. The shape of pupils is also part of presets. AI seems to handle vertical slit pupils well.

    There are different skins: a few natural ones with subtle difference in tone, a few with a tattoo somewhere, a skin that looks more like a real earthworm and various unnatural skins. Skin patterns can't be chosen separately (e.g. there's a free blue skin with star pattern, but you can't have a solid blue worm or a worm with different main colour with the said pattern). In generations, you may be able to get "non canon" skins.

    Dataset contains body clothes which are usually parts of fullbody costumes. When prompting for them, there's an increased risk of complete arms and anthros, specify them to be sleeveless.

    Description

    Trained on the regular SD 1.5, not any of the specialised ones.

    I don't have any ideas on how to improve the dataset so I reused it to train a SD 1.5 model, thinking about compatibility and lower Buzz prices... I kept my expectations at "okay" but it turned out even worse than I expected. You will likely need more than just the trigger words to get a coherent-looking worm. It may produce worms with missing eyes, try putting "no eyes, cyclops, single eye" in negative prompt. It constantly gets details wrong, especially their colours. Good luck getting anything decent out of this model [facedesk]

    I downloaded Automatic1111 and had to fix it following other people's advice (it made black squares most of the time), just so I wouldn't have to post the ABSOLUTELY HORRENDOUS epoch samples.

    . . .

    Trained on August 30 using Civitai

    FAQ

    LORA
    SD 1.5

    Details

    Downloads
    35
    Platform
    CivitAI
    Platform Status
    Available
    Created
    9/3/2024
    Updated
    4/28/2026
    Deleted
    -
    Trigger Words:
    wormsteam17, rumbleworm, worm, limbless, armless, legless

    Files

    dataset August25 USE.zip

    Mirrors

    CivitAI (1 mirrors)

    Worms_Team17_Rumble_SD1.5.safetensors