This model is my human Interpretation of Bastila Shan , Bastila is the protagonist companion in the video-game StarWars : Knights of The Old Republic, Produced from Original Artwork as sample and trained for a consistent Character model, so the real human/person is Non Existent, produced by realistic generation with AI. Trained for Likeness only NOT with the outfit.
Please be wise with the usage of this model, keep NSFW stuff to yourself.
This Lora Mostly can work with any checkpoint models.
Work well with Weight 0.8 - 1
If you like my work, please give it a rate or feedback, i would be appreciated or if you feel considering to donating to my work, you can buy me a coffee at ko-fi.com/mindturbulence , thank you for your support.
Thank you, Have Fun
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Comments (4)
Bastila is my favorite, thanks for working on this. The ingame render looks like it is from the cancelled indie remake. Do you think it's possible with KOTOR from 1999?
i think its possible, i pick one sample for base reference which more clear, then generate some image with minimum 20 image with the help of IP-Adapter to get consistent face, and train with that images.
@mindTurbulence I'll try it!
@fluornoy great.. waiting for you to share the result, with low res 3d render it can be possible, i have done it with my "Carla The Jackal" and "Adrian Malprave" model which is low res model of 007 Agent Under Fire Video Games.
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Same model published on other platforms. May have additional downloads or version variants.








