CivArchive
    Megaman Legends/Rockman DASH PS1 style - Megaman Legends v1
    Preview 13616821
    Preview 13616827
    Preview 13616833
    Preview 13616822
    Preview 13616823
    Preview 13616825
    Preview 13616824
    Preview 13616826
    Preview 13616828
    Preview 13616829
    Preview 13616832
    Preview 13616830
    Preview 13616835
    Preview 13616939
    Preview 13616938
    Preview 13616940
    Preview 13617023
    Preview 13617024
    Preview 13617025
    Preview 13617126

    This Lora Focuses on Capturing the Low Poly,Shifting Geometric style of Megaman Legends/Rockman DASH In game style Specifically, It uses Captured Frames of a blurry Dazzle recording of the PS1 cut scenes grabbing frames before Dialogue boxes open and HUD is gone.. 942 of them and some ripped textures for in game art/maps.

    This Model IS HEAVILY dependent on the Checkpoint for specific subjects IE Animal or Human, Scenery is a constant great job no matter the model i threw at it so far. Also it likes airships.

    Detail will be as you expect from the FIRST MML/DASH The second game's Higher Detail models/textures have only 2-5 images in the set thrown in so Temper to how early PS1 looked.. no N64 Port images were used.

    As always Temperamental model, Some Loras play nice, Others dont.

    Description

    LORA
    SD 1.5

    Details

    Downloads
    922
    Platform
    CivitAI
    Platform Status
    Available
    Created
    5/26/2024
    Updated
    1/8/2026
    Deleted
    -
    Trigger Words:
    megaman_legends
    lowpoly
    PS1
    PSX
    pixelated

    Files

    Megaman_Legends.safetensors

    Mirrors

    CivitAI (1 mirrors)

    529680_training_data.zip

    Mirrors

    CivitAI (1 mirrors)