Animegao kigurumi for Stable Cascade Stage C (not Lite)
Trained with stock Stable Cascade Stage C (not Lite)
Description
Sometimes anime illustrations may appear.
FAQ
Comments (4)
Hi! did you trained it with Onetrainer? Could you share settings? Thanks!
I used sd-scripts (kohya_ss CUI).
stage_c_checkpoint_path = "/home/aaa/StableCascade/models/stage_c_bf16.safetensors"
effnet_checkpoint_path = "/home/aaa/StableCascade/models/effnet_encoder.safetensors"
text_model_checkpoint_path = "/home/aaa/model.safetensors"
dataset_config = "data3.toml"
output_dir = "/home/aaa/sdxl/testrun2"
output_name = "12123-sc-test2"
resolution = "1024,1024"
train_batch_size = 1
max_train_steps = 5000
bucket_reso_steps = 128
enable_bucket = true
bucket_no_upscale = true
full_bf16 = true
#fp8_base = true
network_dim = 64
network_alpha = 64
save_model_as = "safetensors"
optimizer_type = "adafactor"
optimizer_args = [ "scale_parameter=False", "relative_step=False", "warmup_init=False" ]
lr_scheduler = "constant_with_warmup"
lr_warmup_steps = 100
learning_rate = 0.0001
xformers = true
mixed_precision = "bf16"
save_precision = "bf16"
cache_latents = true
cache_latents_to_disk = true
gradient_checkpointing = true
#save_every_n_epochs = 1
save_every_n_steps = 500
min_timestep = 0
max_timestep = 1000
network_module = "networks.lora"
train_text_encoder = false
adaptive_loss_weight = true
#cache_text_encoder_outputs = true
#cache_text_encoder_outputs_to_disk = true
#mem_eff_attn = true
shuffle_caption = true
pretrained_model_name_or_path = "/home/aaa/StableCascade/models/stage_c_bf16.safetensors"
thank you! But is the GUI updated already?
I love what tis lora does to dresses and not only them. Vanilla cascade does them sometimes too perfect, too uniform, too regular. This LoRa adds imperfections and wrinkles and details to them.
The same with forests, Forest floor looks like a
close up to a heat of brocolli.
Details
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.


