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KinetiX Dynamic Flash Step Slider
KinetiX · 动态瞬步滑块
Model Filename: KinetiX_dyn_flash_step_h3_v1.0.safetensors
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【English Quick Start Guide】
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1. Basic Settings:
- Trigger Word: None
- Visual Effect: Linearly scales character spatial displacement from realistic continuous foot strides to instantaneous supersonic quantum flash-steps with optical motion-blur streaks and Mach shockwave rings.
2. Weight Guide (ComfyUI / WebUI strength_model):
* [+3.0 ~ +5.0] Quantum Overdrive (Extreme instant translocation, vacuum shockwave ring)
* [+1.5 ~ +2.5] High-Octane Anime / Shunpo Sweet Spot (Recommended, 1-frame vanish + optical streak)
* [+0.8 ~ +1.2] Tactical Micro-Evasion (Subtle sidestep under attacks)
* [ 0.0] Base Model Neutral
* [-2.0 ~ -4.0] Absolute Grounded Locomotion Lock (Suppresses all blinking/ghosting; forces real foot running)
3. Ready-to-Use High-Octane Action Prompts:
[Scene 1: Cyberpunk Assassin - Sandevistan Flash Step & Katana Execution (Weight: +2.2)]
A cinematic eye-level tracking shot inside a dark neon-drenched cyberpunk alley under pouring rain. A female cyborg operative in a matte-black carbon-fiber stealth suit confronts an oncoming four-meter armored assault mech. She plants her lead combat boot, fracturing the wet asphalt, and activates her Sandevistan neural booster: in a single frame, her entire body dematerializes into an expanding circular sonic boom vapor cone and an intense horizontal cyan-white optical motion blur streak that slices cleanly through falling rain droplets. She instantaneously rematerializes directly behind the mech's cervical spine at point-blank range, unsheathing a high-frequency thermal katana in a reverse grip to sever the glowing neural conduit, producing a brief 0.05-second hit-stop frame freeze as incandescent white sparks erupt in a radial arc, the massive mech violently stumbling forward with ruptured servos, 8k resolution, cinematic photorealism, Unreal Engine 5 render.
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【中文快速上手指南】
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1. 核心属性与调用参数:
- 触发词:无需固定触发词(纯概念滑块,靠数值控制)
- 核心效果:精准控制角色的瞬间位移与空间折叠能力,从“脚踏实地写实迈步”平滑升级为“1帧瞬间消失、高频光学残影、音爆真空环与破空重构”。
2. ComfyUI 权重一览 (strength_model):
* 极限量子折跃档:+3.0 ~ +5.0 (原地蒸发仅留音爆环,跨越数十米瞬间显现)
* 高燃动漫/仙侠瞬步黄金档:+1.5 ~ +2.5 (强烈推荐 · 1~2帧消失,带强力定向残影与破空重组)
* 战术格斗微闪档:+0.8 ~ +1.2 (近战格斗中在敌人刀锋前毫厘之差微闪避让)
* 原生基准档: 0.0 (底模默认状态)
* 绝对写实连续步态锁定档:-2.0 ~ -4.0 (彻底消除全屏一切虚化、残影与跳跃,强制两腿踏实迈步)
3. 即拷即用四大高燃电影级提示词 (直接复制到 CLIP/Prompt):
【场景 1:赛博朋克刺客 · 斯安威斯坦超频瞬步与断颈斩击 (推荐权重: +2.2)】
A cinematic eye-level tracking shot inside a dark neon-drenched cyberpunk alley under pouring rain. A female cyborg operative in a matte-black carbon-fiber stealth suit confronts an oncoming four-meter armored assault mech. She plants her lead combat boot, fracturing the wet asphalt, and activates her Sandevistan neural booster: in a single frame, her entire body dematerializes into an expanding circular sonic boom vapor cone and an intense horizontal cyan-white optical motion blur streak that slices cleanly through falling rain droplets. She instantaneously rematerializes directly behind the mech's cervical spine at point-blank range, unsheathing a high-frequency thermal katana in a reverse grip to sever the glowing neural conduit, producing a brief 0.05-second hit-stop frame freeze as incandescent white sparks erupt in a radial arc, the massive mech violently stumbling forward with ruptured servos, 8k resolution, cinematic photorealism, Unreal Engine 5 render.
Description
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【English Quick Start Guide】
--------------------------------------------------------------------------------
1. Basic Settings:
- Trigger Word: None
- Visual Effect: Linearly scales character spatial displacement from realistic continuous foot strides to instantaneous supersonic quantum flash-steps with optical motion-blur streaks and Mach shockwave rings.
2. Weight Guide (ComfyUI / WebUI strength_model):
* [+3.0 ~ +5.0] Quantum Overdrive (Extreme instant translocation, vacuum shockwave ring)
* [+1.5 ~ +2.5] High-Octane Anime / Shunpo Sweet Spot (Recommended, 1-frame vanish + optical streak)
* [+0.8 ~ +1.2] Tactical Micro-Evasion (Subtle sidestep under attacks)
* [ 0.0] Base Model Neutral
* [-2.0 ~ -4.0] Absolute Grounded Locomotion Lock (Suppresses all blinking/ghosting; forces real foot running)
3. Ready-to-Use High-Octane Action Prompts:
[Scene 1: Cyberpunk Assassin - Sandevistan Flash Step & Katana Execution (Weight: +2.2)]
A cinematic eye-level tracking shot inside a dark neon-drenched cyberpunk alley under pouring rain. A female cyborg operative in a matte-black carbon-fiber stealth suit confronts an oncoming four-meter armored assault mech. She plants her lead combat boot, fracturing the wet asphalt, and activates her Sandevistan neural booster: in a single frame, her entire body dematerializes into an expanding circular sonic boom vapor cone and an intense horizontal cyan-white optical motion blur streak that slices cleanly through falling rain droplets. She instantaneously rematerializes directly behind the mech's cervical spine at point-blank range, unsheathing a high-frequency thermal katana in a reverse grip to sever the glowing neural conduit, producing a brief 0.05-second hit-stop frame freeze as incandescent white sparks erupt in a radial arc, the massive mech violently stumbling forward with ruptured servos, 8k resolution, cinematic photorealism, Unreal Engine 5 render.
[Scene 2: Wuxia Swordmaster - Mid-Air Multi-Vector Flash Step (Weight: +2.5)]
Dynamic low-angle tracking crane shot ascending against a luminous full moon and churning storm clouds. An ancient swordmaster clad in layered ivory silk robes and a floating celestial sash faces an incoming barrage of hundreds of iron spears hurtling through the sky. As the projectile tips reach within inches of his brow, he executes a multi-stage aerial supersonic flash step: vanishing instantly in a burst of silver lunar energy, tracing an ultra-fast zig-zag trajectory across the upper atmosphere. Each directional transition leaves a razor-sharp radiant cyan optical afterimage silhouette holding for two frames before dissipating into crystalline frost particles. He instantaneously rematerializes twenty meters above the spear barrage standing balanced on an edge of cloud, his right two fingers extended in a calm sword gesture, the severed atmospheric air pressure blooming into an expanding shockwave ring that clears the surrounding mist, photorealistic 8k, cinematic wuxia blockbuster.
[Scene 3: Underground Pitfight - Flash Micro-Slip & Joint Breaker (Weight: +1.2)]
A tight over-the-shoulder tracking shot inside a gritty subterranean concrete fight pit under a flickering halogen cage lamp. A seasoned bare-knuckle striker maintains a compact peek-a-boo guard as his heavyweight opponent unloads a vicious 100mph right hook aimed at his temple. At the critical split-second before contact, the striker executes an instantaneous tactical flash-step micro-slip: his head and upper torso blur laterally in an explosive directional streak, clean motion blur clearing the punch trajectory without touching the leather glove. He instantly rematerializes at the opponent's outer blind spot, driving his right shin with full hip torque into the opponent's rear knee joint, triggering a 0.05-second hit-stop impact with a visible concussive vibration across the opponent's thigh muscle, completely collapsing the heavyweight's balance onto the canvas, photorealistic 8k, cinematic UFC combat realism.
[Scene 4: Heavy Exo-Infantry - Absolute Grounded Locomotion Lock (Weight: -2.5)]
A ground-level tracking shot gliding inches above a churned mud trench strewn with shredded barbed wire and smoldering shell craters under an ash-grey sky. A mechanized infantry soldier clad in bulky olive-drab titanium exoskeleton armor advances forward into hostile fire with relentless, heavy kinetic locomotion. Driven by negative slider weight, all teleportation, optical blurring, and phantom ghosting are strictly purged: the soldier executes steady, continuous Newtonian leg strides, hydraulic ankle actuators hissing as each corrugated steel boot forcefully lifts and stamps into deep mud, ejecting visceral splashes of brown mire and water. Weight shifts authentically through the pelvis with heavy mechanical inertia, pressurized steam venting from rear radiators in rhythmic metallic hisses as the soldier relentlessly gains ground without skipping a single physical frame, photorealistic 8k, hyper-detailed war cinema.
--------------------------------------------------------------------------------
【中文快速上手指南】
--------------------------------------------------------------------------------
1. 核心属性与调用参数:
- 触发词:无需固定触发词(纯概念滑块,靠数值控制)
- 核心效果:精准控制角色的瞬间位移与空间折叠能力,从“脚踏实地写实迈步”平滑升级为“1帧瞬间消失、高频光学残影、音爆真空环与破空重构”。
2. ComfyUI 权重一览 (strength_model):
* 极限量子折跃档:+3.0 ~ +5.0 (原地蒸发仅留音爆环,跨越数十米瞬间显现)
* 高燃动漫/仙侠瞬步黄金档:+1.5 ~ +2.5 (强烈推荐 · 1~2帧消失,带强力定向残影与破空重组)
* 战术格斗微闪档:+0.8 ~ +1.2 (近战格斗中在敌人刀锋前毫厘之差微闪避让)
* 原生基准档: 0.0 (底模默认状态)
* 绝对写实连续步态锁定档:-2.0 ~ -4.0 (彻底消除全屏一切虚化、残影与跳跃,强制两腿踏实迈步)
3. 即拷即用四大高燃电影级提示词 (直接复制到 CLIP/Prompt):
【场景 1:赛博朋克刺客 · 斯安威斯坦超频瞬步与断颈斩击 (推荐权重: +2.2)】
A cinematic eye-level tracking shot inside a dark neon-drenched cyberpunk alley under pouring rain. A female cyborg operative in a matte-black carbon-fiber stealth suit confronts an oncoming four-meter armored assault mech. She plants her lead combat boot, fracturing the wet asphalt, and activates her Sandevistan neural booster: in a single frame, her entire body dematerializes into an expanding circular sonic boom vapor cone and an intense horizontal cyan-white optical motion blur streak that slices cleanly through falling rain droplets. She instantaneously rematerializes directly behind the mech's cervical spine at point-blank range, unsheathing a high-frequency thermal katana in a reverse grip to sever the glowing neural conduit, producing a brief 0.05-second hit-stop frame freeze as incandescent white sparks erupt in a radial arc, the massive mech violently stumbling forward with ruptured servos, 8k resolution, cinematic photorealism, Unreal Engine 5 render.
【场景 2:修仙剑修 · 苍穹万矢折线凌虚瞬步 (推荐权重: +2.5)】
Dynamic low-angle tracking crane shot ascending against a luminous full moon and churning storm clouds. An ancient swordmaster clad in layered ivory silk robes and a floating celestial sash faces an incoming barrage of hundreds of iron spears hurtling through the sky. As the projectile tips reach within inches of his brow, he executes a multi-stage aerial supersonic flash step: vanishing instantly in a burst of silver lunar energy, tracing an ultra-fast zig-zag trajectory across the upper atmosphere. Each directional transition leaves a razor-sharp radiant cyan optical afterimage silhouette holding for two frames before dissipating into crystalline frost particles. He instantaneously rematerializes twenty meters above the spear barrage standing balanced on an edge of cloud, his right two fingers extended in a calm sword gesture, the severed atmospheric air pressure blooming into an expanding shockwave ring that clears the surrounding mist, photorealistic 8k, cinematic wuxia blockbuster.
【场景 3:硬核近战 · 擂台下潜微闪反关节断膝 (推荐权重: +1.2)】
A tight over-the-shoulder tracking shot inside a gritty subterranean concrete fight pit under a flickering halogen cage lamp. A seasoned bare-knuckle striker maintains a compact peek-a-boo guard as his heavyweight opponent unloads a vicious 100mph right hook aimed at his temple. At the critical split-second before contact, the striker executes an instantaneous tactical flash-step micro-slip: his head and upper torso blur laterally in an explosive directional streak, clean motion blur clearing the punch trajectory without touching the leather glove. He instantly rematerializes at the opponent's outer blind spot, driving his right shin with full hip torque into the opponent's rear knee joint, triggering a 0.05-second hit-stop impact with a visible concussive vibration across the opponent's thigh muscle, completely collapsing the heavyweight's balance onto the canvas, photorealistic 8k, cinematic UFC combat realism.
【场景 4:重装机步 · 绝对写实泥沼重步踏地压进 (推荐权重: -2.5)】
A ground-level tracking shot gliding inches above a churned mud trench strewn with shredded barbed wire and smoldering shell craters under an ash-grey sky. A mechanized infantry soldier clad in bulky olive-drab titanium exoskeleton armor advances forward into hostile fire with relentless, heavy kinetic locomotion. Driven by negative slider weight, all teleportation, optical blurring, and phantom ghosting are strictly purged: the soldier executes steady, continuous Newtonian leg strides, hydraulic ankle actuators hissing as each corrugated steel boot forcefully lifts and stamps into deep mud, ejecting visceral splashes of brown mire and water. Weight shifts authentically through the pelvis with heavy mechanical inertia, pressurized steam venting from rear radiators in rhythmic metallic hisses as the soldier relentlessly gains ground without skipping a single physical frame, photorealistic 8k, hyper-detailed war cinema.
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