# Lenore — Project Corvin
Lenore is the original heroine of Project Corvin, an indie game in development. She is an adult goth woman in her early thirties: a short wavy black bob with a dark blue sheen, grey eyes, light freckles, black lipstick, pale matte skin. Calm, quiet, dry sense of humour. She died once and woke up in an android body built from her own scan — but that's a story for the game.
This LoRA keeps her face and look consistent across any outfit, pose and lighting, in the semi-realistic 3D style of the game.
## How to use
- Trigger word: lnr4x
- Strength: [0.8–1.0 — check after training]
- Recommended settings (Z-Image Turbo): 8 steps, CFG 1, sampler res_multistep, scheduler simple, shift 3
Example prompt:
> lnr4x, an adult woman in her early thirties, wearing a cropped black leather jacket over a black corset top, three-quarter view, looking over her shoulder, rainy city street at night, neon reflections on wet asphalt, semi-realistic 3D game character render, cinematic lighting, shallow depth of field
## Training
- [25–35] images, all made from one canonical game frame with Qwen-Image-Edit and picked by hand
- Close-ups, waist-up and full-body shots, a different outfit and background in every image
- Captions describe only clothing, pose, background and light
















