attempt at dragging the noobai SIH/slop texture onto anima because anima by default looks like plastic someone sanded the brush off of.
this is a trained style lora on anima base v1.0. not a merge.
i liked the look, so i did the same thing on anima.
READ THE VERSION DESCRIPTION ON THE RIGHT
base: stock anima v1.0, or RDBT | anima b1 v2.3 base
https://civarchive.com/models/2356447/rdbt-or-anima
the base file. not the distilled 16-step one. that one wants cfg 1, this lora wants cfg 4, they will not become friends.
thanks to people who actually made the texture exist:
ΣΙΗ by @illyaeater
https://civarchive.com/models/1217645/sih
not HL's AI slop styles [experimental garbage] by @garbagepage
https://civarchive.com/models/1721929/not-hls-ai-slop-styles-experimental-garbage
if this is somehow a problem: it's a compliment. i would not have trained this if yours didn't already work.
good luck.
Description
hl_slop e10. the one i'm using.
trigger: hl_slop
strength: 0.8-1.0
base:
- stock anima v1.0
- or RDBT | anima b1 v2.3 base
https://civitai.com/models/2356447/rdbt-or-anima
v2.3 base, not the distilled ckpt. distilled wants cfg 1 and 16 steps. this was trained on vanilla anima base. pick one universe.
cfg 4
euler a or er_sde
beta57
trigger is the handwriting. optional if you want to shove the surface harder: faux traditional media, sketch, textured painterly
don't stack other style loras. i didn't test it and i don't want a bug report about it.
not a character lora. not 1:1 with noobai. anima still anima, just with the paint left on.



