CivArchive
    Frozen World — Time-Freeze for MiniMax H3 - v1.0
    NSFW

    Ask base H3 for "everything is frozen in time" and it does not hold the freeze: people keep moving, spilled coffee keeps splashing, newspapers keep falling. This LoRA teaches one behaviour: the whole scene stands perfectly still while ONE person keeps walking toward the camera.

    It works best in interiors with seated or still people and objects caught in mid-air (loose papers, a newspaper, rose petals).

    What it does

    • Freezes the world in place while one person keeps walking.

    • Best with seated / still people and suspended objects in interiors (library, cafe, office, train carriage, concert hall).

    • The before/after clips use the same prompt, without and with the LoRA (seed 101; the train pair is base seed 101, LoRA seed 202).

    Recipe that works

    Trigger: timefr33ze · strength 1.0 · 1024x576 · 107 frames @ 24 fps · 20 steps · cfg 1 · text-to-video.

    Prompt pattern (copy it, change the scene):

    integrated_multimodal_description: [Shot 1] timefr33ze, photorealistic cinematic footage, the entire world is frozen in time. A grand old library reading room. Readers sit frozen at long tables, and dust motes and loose pages hang motionless in the sunbeams. Only a man in a grey coat moves, walking toward the camera; the camera holds perfectly still.
    overall_soundscape: A steady hushed ambience of the reading room, with measured footsteps on a wooden floor.
    non_diegetic_music: None.

    Rules of thumb:

    1. Start with the trigger: "timefr33ze, photorealistic cinematic footage, the entire world is frozen in time."

    2. List the frozen things (people, objects in mid-air).

    3. Say that ONE person moves, and which way: "Only <one person> moves, walking toward the camera".

    4. End with "the camera holds perfectly still."

    5. Soundscape: a steady hushed ambience plus the walker's footsteps.

    Known limits

    • Crowds that are walking or standing keep moving.

    • Birds and fountains keep moving.

    • A moving camera (tracking / gliding) weakens the freeze; keep the camera still.

    • Strength 0.8 and 1.2 did not help; use 1.0.

    • Tested at 1024x576, 107 frames. 1344x768 is untested for v1.0 — if the freeze weakens, drop to 1024x576.

    • Small floating props you ask for may not appear (e.g. coffee or sugar cubes in mid-air).

    • Not tested: image-to-video, stacking with other LoRAs, turbo / distilled sampling.

    Training

    21 clips (12 Blender renders incl. one clay look + 9 base-H3 clips), 3,000-step run on Civitai Training Studio (MiniMax H3 base, rank 32, 10 checkpoints); this release is epoch 6 of 10. All 3D assets CC0 (Poly Haven, Quaternius, Kenney). Audio is clean ambience with footsteps and no low hum.

    Workflow

    Free "H3 Camera Director" (16 GB-friendly, preview / final modes, scene helper, LoRA slot; keep the camera still for Frozen World): https://civarchive.com/models/2986105

    Changelog

    v1.0 — first release: 21 clips (13 walker + 8 camera-move), clean ambience audio without low hum, 2 clips removed after Civitai's SFW pre-check.

    Entered in the Civitai H3 Training Contest — Concept.

    Description

    v1.0 (epoch 6 of 10). Trained on 21 clips (13 walker + 8 camera-move) with clean ambience audio (no low hum). Best with a still camera, seated/still people and suspended objects; walking crowds still move. Strength 1.0.

    FAQ

    LORA
    MiniMax H3

    Details

    Downloads
    464
    Platform
    CivitAI
    Platform Status
    Available
    Created
    10/5/2026
    Updated
    10/6/2026
    Deleted
    -
    Trigger Words:
    timefr33ze

    Files

    3385432_training_data.zip

    Size:
    NaN undefined
    SHA256:

    Mirrors

    FrozenWorld_v1.safetensors

    Mirrors

    HuggingFace (1 mirrors)
    CivitAI (1 mirrors)