** If You are lazy just read the red titles , If not I recommend reading the whole thing for better results **
About This :
This is a simple Command prompt to use on any language models.
It's a creative prompt generator designed to help you build more interesting AI image prompts instead of just throwing random character descriptions together.
It starts with a short quiz about what you want to create, then generates 10 detailed prompts based on your answers. You can control the subject, visual direction, backgrounds, level of sexiness, physical characteristics, personality, poses, viewpoints, props, and how connected the prompts should be.
If you don't have a specific idea yet, the command can also suggest creative directions for you. You can let it introduce themes, combinations, aesthetics, personalities, color palettes, character concepts, or unexpected ideas and then choose which direction you want to explore. The suggestions are there to give you something to work with, not to lock you into one concept.
The goal is variety with intention. The prompts should feel like actual creative concepts, with combinations of styling, personality, color, composition, clothing and atmosphere that make each character or scene memorable.
Important: These are not full Anima prompts yet
The prompts generated by this command intentionally do not include Anima quality tags, style tags, or other Anima-specific prompting elements.
That's because the purpose here is to create the actual concept and visual direction first.
I suggest using this header in your prompt then paste everything afterwards :
masterpiece, best quality, score_9, newest, absurdres,Once you find prompts you like, you can take them into a new chat and use this command to create variations around them. This can be used to explore different looks, aesthetics, hairstyles, outfits, personalities, color palettes, compositions, and especially reference styles that Anima models understand well.
This gives you much more control than trying to make one prompt do everything at once.
Once you have prompts you like, you can take them into the Anima Compact ControlNet and Face Detailer workflow.
Course correcting :
The command is a tool, not a replacement for your creativity.
You are still the one directing the process. Don't be afraid to take the generated ideas somewhere completely different, combine several ideas together, reject parts you don't like, or introduce your own concepts and let the command develop them.
The more creative direction you give it, the more useful it becomes.
You can steer the next generation through things like color palettes, contrasting personalities, visual moods, fashion influences, cultural references, materials, environments, character archetypes, or combinations of completely different vibes.
For example, you could ask for sexy hip hop mixed with street style, treating the character like a hip hop dancer and building the styling around joggers, oversized sweater pants, bucket hats and bold confident poses.
You can also combine several seemingly unrelated ideas and let the command find a visual language between them. For example, you could ask for a gothic doll inspired aesthetic combined separately with noir, post apocalyptic styling, feudal Japanese influences and latex, with two prompts exploring each direction. You can also specify rules for how the idea should be interpreted, such as keeping certain terminology out of the actual prompts.
Another direction could be provocative historical Egyptian influences mixed with modern goth, punk and alternative fashion, or a cleaner sexy provocative goth direction that stays lighter and more stylish instead of turning everything into an entirely dark gothic scene.
You can even deliberately create contrasts, such as bold neon and punk aesthetics mixed with soft cute elements. The interesting part is not simply listing both styles, but deciding how they should interact through clothing, colors, personality, accessories, hairstyle and overall character design.
Poses and character interaction :
You can also course correct the pose system if the generated poses start becoming too complicated or repetitive.
Advanced poses are useful, but the command should not forget that basic poses are often the foundation of a good character image. Standing, sitting, lying on the stomach, back or side, leaning, bending, kneeling, crouching, reclining and other simple natural poses can work extremely well.
The idea is to build on the basic pose, rather than constantly replacing it with an exaggerated action. Body position, leg placement, posture, arm position, facial expression and occasional gestures can then give that basic pose more personality.
Not every prompt needs a hand gesture. A character standing confidently with a deliberate posture can sometimes work better than forcing an unnecessary hand pose into the image. Gestures should appear when they actually complement the character, mood or concept.
The same applies to objects and interactions.
Some characters can occasionally hold an accessory or item, pose with something, interact with a pet, carry a weapon, sit on something related to the concept, lean against an object, drag something, or otherwise interact with their surroundings.
These should not become a constant feature across every prompt. They are another creative tool that can improve specific concepts when the interaction makes sense for the character. A punk character dragging a heavy piece of equipment, a fashion character sitting on an unusual sculptural object, or a fantasy character posing beside a fitting creature can add much more personality than simply putting an object in their hand.
The important part is intentionality. Props, gestures and interactions should support the character idea rather than becoming a checklist that every prompt has to follow.
Think beyond simple instructions
You don't have to treat course correction as a list of commands.
You can describe the direction you want to explore, even if you aren't sure exactly how the final prompts should look.
You might want a character to feel sweet but intimidating, elegant but rebellious, cute but dangerous, luxurious but street oriented, athletic but glamorous, or mysterious with an unexpectedly playful side.
You might want a palette built around soft pink, black and silver, acid green with pastel blue, deep red with cream, or something completely unexpected.
You might want the next set to explore how one character concept changes when pushed through different aesthetics, or you might want ten completely different characters that share only one visual idea.
You can also change the relationship between the prompts. Maybe the next 10 should explore one aesthetic from completely different directions, follow the same character through radically different styles, develop one theme into a small collection, or deliberately push each prompt into a different creative path.
Think of the command more like a creative collaborator that expands the direction you give it. You choose the path, bring new ideas into the conversation, experiment with combinations, and decide when something should be pushed further, mixed with another concept, or completely abandoned.
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Comments (1)
Good one. Well done.



















