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    Anima Delta Mix 3.8B - Delta_mix v1.0
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    IMPORTANT. Read this first.
    This checkpoint is not built for Qwen3.5-4B and not for the expanded adapter.

    52-block DiT, but text conditioning is native qwen_3_06b_base only.
    Insert blocks after the frozen 28-stem were prepared for that CLIP. Qwen3.5 will look like stock Pro52, not this mix.

    Do not use qwen35_4b or Anima-3.8B-expanded_adapter.

    Delta Mix
    Checkpoint merge on Anima-3.8B (52-block). Anime and illustration first, with extra room for kemonomimi / light furry. Use it like a normal Anima model.

    Text encoder: qwen_3_06b (native Anima CLIP). Do not swap in Qwen3.5-4B or an expanded adapter.

    VAE: official Anima / Qwen-Image VAE.

    Prompt

    Positive starter: anime, masterpiece, best quality, ultra detailed, absurdres, sharp focus, intricate details, cinematic dramatic lighting, strong chiaroscuro,

    Then the scene in tags or natural language, Anima-style. Rating tag if you use one (safe / sensitive / explicit).

    Steps: 30
    CFG: 4.0–5.5
    Sampler: Euler ancestral
    Scheduler: normal

    Resolution: same as Anima-3.8B (1024-class and up, as VRAM allows).

    LoRA

    28-block and 2.9B LoRAs need a remap on this 52-block file. Use:

    Anima 52 LoRA Patch
    https://github.com/bestluner-create/ComfyUI-Anima52-LoRAPatch

    Start around 0.65. Do not stack stock Load LoRA on the same old LoRA.

    Credits

    License follows Anima (non-commercial). Do not sell the weights.

    Description

    FAQ

    Comments (13)

    Endless_FantasyAug 28, 2026
    CivitAI

    Any way to run on webui forge?

    bestluner180
    Author
    Aug 28, 2026

    Regular Forge - no.

    Forge Neo - probably yes, same as a normal Anima 3.8 checkpoint. I haven’t run this file there myself.

    Put the checkpoint in Stable-diffusion, CLIP qwen_3_06b_base, VAE qwen_image_vae. Don’t install the Qwen 3.5 extension, this model doesn’t use it.

    Old 28-block LoRAs can land wrong in Forge. If the style breaks, use Comfy.

    bestluner180
    Author
    Aug 28, 2026

    If your Neo already runs the official Anima 3.8 checkpoint with only qwen_3_06b, this file should load the same way. Old Forge and Neo builds that only know 28-block Anima won’t see 52 layers.

    LoRAs made for base Anima may or may not line up. I don’t have a Forge remap. If a LoRA looks off, drop it or use Comfy.

    lanceshockerAug 29, 2026· 2 reactions
    CivitAI

    This is probably the most vibrant model I have ever used! the colors just pop! Please keep on working on this model as i see some HELLUVA potential in this!

    bestluner180
    Author
    Aug 29, 2026

    Thanks. Glad the color landed. This is v1, I’m still working on it.

    Endless_FantasyAug 29, 2026
    CivitAI

    Second question: Right now is there a way to do negative loras like Bad_Anatomy?

    Workflow: https://drive.google.com/file/d/1dDBN4uHxacQnBTg9bybqVuWoOaF5RDdJ/view?usp=sharing

    bestluner180
    Author
    Aug 29, 2026

    Yeah you can push a LoRA negative, same idea as Bad Anatomy.

    In Forge Neo put it in the positive prompt with a minus weight, not in the negative box:

    <lora:YourLoraName:-0.4>

    Forge often ignores LoRA tags if you drop them in the negative prompt.

    One catch: the usual SDXL / Pony Bad Anatomy LoRAs won’t do anything useful on this model. Anima is a different architecture, those keys don’t land. You need an Anima-trained LoRA, then run it at about −0.3 to −0.5 and see.

    If you just want fewer broken hands, the short negative is enough:

    worst quality, low quality, score_1, score_2, score_3, bad hands, extra fingers, fewer digits, missing fingers

    The giant Illustrious “ugly, bad anatomy, long body…” list is mostly leftover from XL and tends to fight Anima more than it helps.

    Endless_FantasyAug 29, 2026· 1 reaction

    @bestluner180 You are so helpful thank you!!

    AltairTheArcAug 29, 2026· 1 reaction
    CivitAI

    bf16 is faster than fp16 even if you transform both into int8convfort
    just saying. It will be 25% speed difference.
    Correction: Only when loras are involved.

    Correction2: Only when you use incompatible lora loader.

    bestluner180
    Author
    Aug 30, 2026

    Thanks - useful if LoRAs are in the graph.

    Which loader did you use?

    This file expects Anima 52 LoRA Patch

    (28-block → stem only, 40-block → stem+Gen-1).

    Stock Load LoRA / other 52 remaps will skew the timing.

    If you have a screenshot of the node + bf16 vs fp16, I can check.

    AltairTheArcAug 30, 2026

    @bestluner180 (edit: i was wrong)* 
    Used this node for convertion.
    Loaded with Diffusion Model Loader standard one with default weight.
    I use this node for 3.9B lora loading.

    *forget that i said anything, the time difference happens only when you use regular lora loader (incompatible one)
    When used 3.9B lora loader the time difference was 1% in favor of BF16 converted to Int8Conv so in margin of error.
    So this speed diff was only a curious thing that maters not.

    bestluner180
    Author
    Aug 30, 2026· 1 reaction

    @AltairTheArc Thanks for the correction.

    That matches what I’d expect: stock LoRA loader on a 52-block file

    is the slow/wrong path. Bridge / 52 LoRA Patch should be within noise.

    bf16 and fp16 here are the same mix - pick what your loader wants.

    WlsgurAug 30, 2026· 1 reaction
    CivitAI

    best model !!

    Checkpoint
    Anima

    Details

    Downloads
    377
    Platform
    CivitAI
    Platform Status
    Available
    Created
    8/28/2026
    Updated
    8/31/2026
    Deleted
    -

    Files

    animaDeltaMix38B_deltaMixV10.safetensors

    animaDeltaMix38B_deltaMixV10.safetensors