Anima can already express 'afterimages,' but this serves to modify them to be closer to the animation style of Cyberpunk 2077.
In addition to trigger words, it is recommended to describe the direction of movement using sentences. (e.g., A boy is walking to the left while leaving behind traces of afterimages.)
Due to my lack of technical expertise, there are a few usability issues.
1) The composition tends to be fixed in a flat, two-dimensional manner. It is difficult to express views looking down from above or up from below.
2) Female characters are generally fine, but male characters tend to subtly transform into something resembling David.
3) When two or more people appear on the screen at once, it is difficult to apply different effects to each character.
While this can be resolved by using the inpaint or regional Lora functions, I am also including a Lora trained at a lower rank as an alternative method. The 'Sandevistan' effect is somewhat weaker, but it offers more freedom in terms of modification.
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Great idea! You know, if you want to make both versions available in the generator you have to add them as indiviual model versions, e.g. v0.5, v0.5.1 or something. The variants are meant for quatizations of the same model versions I guess.
I hadn't considered the issue of using it in the generator. Thank you for pointing that out. However, since the Rank 16 version is only really suitable for tasks like in-painting, I don't think it will be very meaningful in the generator. I will keep that in mind when working on new projects.
@maomo314 Oh, alright.
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Same model published on other platforms. May have additional downloads or version variants.





