This is a basic Z-Image Turbo workflow that I use. It works for any Diffusion_Model version of Z-Image Turbo, with the model suggested VAE and Text Encoder. I've kept the required nodes to a minimum to get you started.
Description
I like to use DPM++ 2s Ancestral + Beta, Res_2s + Beta, er_SDE + Sigmoid_Offset. All work well for better textures.
