This lora is for making bug taurs! Give whatever character you want a buggy lower body.
Main tag is (arthropod taur) followed by either (six legs), (eight legs), or (four legs). Actual leg count is not super consistent but the tags help create the appropriate body shape. Six legs is the most consistent. Landscape and square images work best.
For the pointy legs use the (no feet) tag
For the sythe-like forelimbs use (mantis claws)
If you want the fly like feet use (two toes)
I personally recommend using (oversized legs) as (IMO) it looks better and helps with generating too many legs.
You can use (spider legs) as a tag if you want but it will often add (spider webs) which you should put in the negative tags if you plan on using.
You can influence the colors of the bug parts with a color followed by plating, legs, spikes, etc.
Known issues: not a ton of pose variety, too many/ too few legs/ doesn't do portrait style images very well, will try to add the characters tail to the back of the bug body but it will often come out of the top of it.
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FAQ
Comments (6)
How likely are you to do something for snakes/nagas? Most of the loras out there appear to be made with human upper bodies in mind which... is less than ideal for those of us who enjoy snakes.
Sorry if that's a big ask.
If I'm honest I've never felt the need. Illustrious recognizes (lamia) as a tag which is just snake lower body, you can use it with (no legs) and with pretty much any character without needing a lora, it does tend to have a female bias if you don't prompt any gender, but put in a male tag and it works just fine. Is there something specific you're not able to do with that method that you would need a lora for? I'm not against the idea of making a Lora for it, I'm just not sure how it's needed. Or were you asking for a snake taur lora where it's like a taur version of a lamia?
@FreakyTaurEnjoyer I find when I tell it to create a naga it either tries very hard to make it female or it'll narrow the coils out way too soon in an attempt to continue following what it believes are meant to be the legs or in many cases it will simply reject all attempts and insist upon the character having legs... oh and it can't handle anything that isn't a cobra. it just is utterly hellbent on ensuring that they end up with a cobra hood to the point that if you generate a muscular one it will transform the trapezious muscles into a cobra hood.
@honk97 ok sure I will see what I can do
How to get specific number of legs, can you please tell me which parameter to use during generation ?
It isn't the best at consistency unfortunately, the best method I've found is use the tag for the number of legs you want, then put the other ones into the negative field, so if you want 6 legs, put (six legs) in positive, and (four legs) and (eight legs) in negative. Keep in mind that the (mantis claws) are not counted for legs, so if you do not want those put the (mantis claws) in negative.
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