ποΈ [AuraFlow] Versatile Realism & Anime Transformer (Bi-Directional)
This high-performance architecture is designed for seamless transitions between Anime/Manga styles and Hyper-Realism. It works both ways: turn your sketches or anime prompts into photos, or "anime-fy" real photos with perfect anatomical consistency.
π Key Features:
Character-Ready Dual Circuit: Both the main generation and the Detailer circuits are Character LoRA compatible. This ensures that your character's identity remains perfectly consistent from the base composition to the final micro-details (eyes, skin, features).
Dual-Circuit Independent Detailer: Features separate, dedicated circuits for Face and Hands (BBox + SEGS). The Detailer uses its own dedicated LoRA stack, allowing you to inject skin textures or character-specific refinements during the inpainting phase.
SeedVR2 High-Res Upscale: Includes a high-fidelity SeedVR2 upscale pass. This ensures your final output isn't just larger, but enriched with the sharpest, most realistic details possible.
Human-in-the-Loop Interaction: Includes a Preview Image with Pause node. The workflow stops after the base generation so you can validate the composition before the GPU-heavy detailing and upscaling starts. Save time and VRAM!
Clean LoRA Management: Powered by rgthree's Power Lora Loader to stack and control multiple LoRAs (Style, Character) for the main pass, and a separate one for the Detailer pass.
Fully Bi-Directional: * Realism Mode: Use a lower denoise (0.45-0.55) to inject skin textures and lighting into anime bases.
Anime Mode: Use a higher denoise (0.6+) to let the AI "draw" over real-life photo structures.
Color-Coded Organization: Every section is grouped by color for easy navigation and logic understanding.
π οΈ Required Custom Nodes:
rgthree-comfy (Power Lora Loader, Context)
ComfyUI-Custom-Scripts (Preview Image with Pause)
Impact Pack (Face Detailer, BBox Detectors)
AuraFlow (Base Model setup)
SeedVR2 Nodes (for the High-Res Upscale pass)
π‘ Pro Tips:
The Detailer Trick: Load your Character LoRA in both the main loader AND the Detailer loader to ensure the face doesn't "drift" during the enhancement phase.
The Pause: The workflow halts after the first KSampler. Check the silhouetteβif itβs a winner, hit Resume to trigger the Detailers and High-Res fix.