Mira Yurizaki Character LoRA
A flexible character LoRA for Mira Yurizaki from the anime Dimension W, trained on 1000 curated images with diverse poses, outfits, and settings.
What This Model Does
This LoRA generates consistent, high-quality images of Mira Yurizaki with:
ā Accurate character features - Green hair with blue streaks, green eyes, signature headgear
ā Outfit flexibility - Works with her iconic yellow dress, bikinis, casual clothes, and more
ā Versatile settings - Beach, city streets, indoor scenes
ā Vibrant colors - Proper saturation and lighting
Recommended Settings
Trigger Word: mira yurizaki \(dimension w\)
Recommended LoRA Strength: 0.65-0.8
Base Model: Illustrious-based models (tested with nlAnime_v10)
CFG Scale: 7-8
Sampler: DPM++ 2M Karras
Steps: 25-35
Example Prompts
Basic:
mira yurizaki \(dimension w\), 1girl, solo, short hair, green eyes, multicolored hair, green hair, blue hair, two-tone hair, streaked hair, smileYellow Dress (Signature Look):
mira yurizaki \(dimension w\), 1girl, solo, yellow dress, mechanical tail, city street, standing, outdoors, dayBeach/Bikini:
mira yurizaki \(dimension w\), 1girl, solo, bikini, beach, sitting, ocean, smileWhat It's Good At
Character consistency across different scenarios
Flexible outfit generation
Maintaining signature features (hair color, eyes, accessories)
Various poses and angles
What It's Not Good At
Mechanical tail may not appear consistently (due to source material limitations)
Very specific canonical outfit details may vary
Training Details
Images: 1000 curated, tagged images
Epochs: 10
Base Model: Illustrious
Tagging: WD14 auto-tagger with manual corrections
Enjoy creating with Mira! Feel free to share your results! š
Description
Recommended LoRA Strength: 0.5-0.8
Full Usable Range: 0.2-1.0
This LoRA is extremely flexible:
- Lower strengths (0.2-0.4): Subtle influence, great for blending with other LoRAs
- Mid range (0.5-0.7): Balanced, recommended for most use cases
- Higher strengths (0.8-1.0): Maximum character accuracy, still stable
Note: Strengths above 1.0 may cause overfitting artifacts.