Electrum Cinnamon
A new year and a new model.
I did a number of test with this model and wrote down what I found. If you want a quick look the article is here: Sexiam - Electrum Cinnamon Merge Test
Pros:
Electrum Cinnamon is a little different from my other models in that it pushes more toward realism in textures, anatomy, and lighting. Skin has a nice matte finish, free of the usual glassy shine you often see in generations. Clothing, surfaces, and materials all have realistic microtextures. Overall, it's a solid stylized photorealistic merge with great detail.
Cons:
Electrum Cinnamon doesn't have quite the same range of faces as some of my other models. That's a sign of slight overfitting from using certain lighting and realistic LoRAs during the merge process. Girls often end up with similar faces unless you prompt for more specific details.
The model also really likes close-ups and cowboy shots. An easy way to work around these limitations is to adjust your prompt weights—something like (full body:1.2) will reliably force it to zoom out.
There's also a subtle earth-tone tint to most images, which comes from the merging process. You can counter that by adding simple [color] background. For example, simple blue background will give the whole image a cooler blue color scheme, especially if you've already prompted details about the background and environment. If you haven't described the environment, it'll just give you a solid color backdrop.
Recommended Settings:
Steps: 24–32
Sampler: Euler a or DPM++ 2M Karras
CFG: 5–8
Resolution: Standard 1 MP SDXL sizes (e.g., 1024x1024, 768x1344, 896x1152, etc.)
VAE: Default or the model's embedded VAE
Negative Prompt:
worst quality, low quality, displeasing, text, , watermark, bad anatomy, text, artist name, signature, hearts, deformed hands, missing finger, shinny skin, child, children, loli, monochrome, bad framing, poor framing,
Quality Tags:
examples are all the same settings and seed
Prompt: 1girl, ghost in the shell, kusanagi motoko, holding gun, highleg leotard, cyberpunk, bodysuit,,, looking at viewer, on the edge of a building looking over a cyberpunk city at night, nighttime, dark sky,
masterpiece, best quality, very aesthetic, ultra-HD, cinematic lighting, depth of field, (blurred background), dramatic lighting,

masterwork, masterpiece, best quality, depth of field, (sketch, lineart, crosshatching:1.2),

newest,absurdres,incredibly absurdres, best quality, amazing quality, very aesthetic, limited palette,

masterwork, masterpiece, best quality, (masterpiece:1.2), (best quality:1.2),(very aesthetic:1.2), (absurdres:1.2), newest,

masterpiece, newest,absurdres,incredibly absurdres, best quality, amazing quality, very aesthetic, (anime_screencap, retro:1.3),

vibrant hues, dynamic pose, blue palette, realistic, dynamic pose, abstract background, (4k, detailed, intricate details, best quality, amazing quality, masterpiece), vdsur, surreal, colorful background (simple black background), (volumetric lighting),

Description
This is a beta version of a model merge
FAQ
Comments (10)
The beta is incredibly promising. I look forward to seeing the development of your models, really very nice and looks like this one will shape up beautifully in future. Thank you for being so thorough and straightforward with your model's strengths and weaknesses, it helps a lot when testing a model to work with.
Thank you. I think people's disappoint with a model has more to do with not knowing what it can and can't do. New models can be hard to judge without examples from the community. Hopefully the info helps
Congrats on a banger model.
It's an amazing model, thank you for your work!
Thank you. Appreciate it.
Essentially, I find the Checkpoint quite impressive in terms of style. The same applies to the possibilities. However, I do hope that the stories will vary more in later versions.
Otherwise, I have to give high marks for the effort that went into writing a short article about the checkpoint. While many others simply release their checkpoints, and with luck you might find CFG/Step Range in the text, what the checkpoint can do is often not mentioned.
looks great. will report back after fapping
Lmao
Man, i don't know, first i was disapointed. I could not achieve the max potential.. but i kept going. And now, omg, i'm having so much fun. Every prompt is a masterpiece. I found the right parameters and stuffs.
I'll publish some of what i did. Hope you'll like it. Thanks you !!
I've heard the same comment from a few people about not getting a good output the first time they used the model. Anything with a swmi-real style works differently than with 2D. So a workflow geared towards a 2D style might not work with this model and things like CFG, sampler, and detailers needs to be adjusted. At least that's what I found.



















