Just put together an inpainting workflow for Z Image Turbo. The new ControlNet actually makes inpainting look decent now. You can pick between manual masking or SAM2—it crops the area for more detail and then pastes it back in. I also added a second pass to help everything blend better. Hope you guys like it, feel free to share your thoughts and what you make with it!
Description
FAQ
Comments (4)
Hi! Any instructions on how to use the workflow? The "Guide: subgraph" link at the beginning of the workflow takes you to a ComfyUI tutorial on subgraphs, not a tutorial on using the workflow
just upload image you want to inpaint, mask the area you want to change, prompt, and generate
@Altruistic_Tax1317507 i uploaded my image, then right-clicked the "Load Image" node and clicked "Open in Mask Editor | Image Canvas" and then drew over the part I wanted to change (brush defaulted to a transparent black), and then changed the prompt to say what the entire image is supposed to be. (am i supposed to only write what the masked part is supposed to be?) Then after running, it changed the entire image, not just the masked part. it is set to manual mask. only other thing i touched in the workflow is the weight_dtype of the Load Diffusion Model to fp8_e5m2. Am i supposed to mask differently?
When I used it there was pretty bad distortion on the output image, and it barely changed the masked area





