This is the UPDATE version of the Rockwelly S1 model.
Feel free to test and use it.
The Update Version follows the same principles as Version 1 (previous)!
Reason for updating Project S1:
1: Many errors were found in areas such as eyes and hands.
2: Due to the model's sensitivity to prompts (if the prompt wasn't detailed enough), the images don't come out uniform.
3: Compatibility with multiple loras.
Version S1 v1 at1 is an update version of the project. The issues mentioned above have been fixed.
Recommendations:
1: Know how to describe your prompt (putting things like "looking down" and then putting "looking up" in the same prompt) will cause aberrations in your generation. Therefore, REVIEW YOUR PROMPTS.
2: Note that (in this model's case), you can "play" with the Denoise. You can keep it at (low ha: 0.75) up to its maximum (high: 1.0). Doing so (with the seed fixed) will give you different effects and sometimes different results.
SETTINGS:
The Ksampler settings haven't changed much. However, you can have more freedom with the settings and steps.
Minimum recommendations:
Steps: 22
CFG: 1.4
Sampler_Name: Euler_A
Scheduler: Karras
For different effects, you can use Sampler_name: Res_Multistep with Scheduler: Sgm_uniform; they also give good results (depending on what you plan to do).
Once again, I humbly ask that if you liked this model, please post your creations and feedback after downloading it. This will help me understand how this model can be improved.
I use two versions of the template: one for creating the image and the other as a refiner. In the refiner, you reduce the noise reduction. Otherwise, unwanted objects or objects will appear. Since I use both templates, I know how high I can set the refiner's noise reduction. But I recommend leaving it at 25, 30, or 40, depending on what you intend to do.
Configuration:
Step 1 = Image Generation
(Ksampler: RES_MULTISTEP + SGM_UNIFORM / steps: 22 cfg: 1.5 / 1.4 (sometimes at 1) DENOISE AT 0.8 OR 1)
Step 2: Ksampler: LCM + BETA / steps: 22 or 30 CFG: 1.4 / 1.5
Step 3: Ksampler: Euler A + Karras / steps: 35 Cfg: 4.5 <<< This configuration creates more anime-style images. <<<<
Step 2 = Bug fixes in the Face, Hands, and Eyes Detailer (I rarely use it because the model defines the hands and face well, especially if you use a refiner.)
Step 3 = UpScale and DownScale
(I leave the Upscale at 2x AnimeSharpv4_RCAN) (For anime images, and for realistic or semi-realistic images, I switch to RealESRGAN.)
Step 4 = Refinement
(Ksampler: euler_a +Karras / steps: 10 cfg: 1.0 / noise reduction: 0.30 or 20)
(Any value above 40 will modify your image and cause unwanted effects.)
Step 5 = Contrast adjustments and image post-processing.
And if you liked my work, follow me on social media. All the images I post on social media are generated from my models, whether test or finished versions.
Below is a summary of the first version with information about it.
Since this is my first model, there may be some flaws (nothing that is a problem and cannot be fixed with a refiner or a second attempt with KSampler or USDU (Ultimate Upscale)). Currently, my only priority has been trying to infuse the TensorArt TurboX LoRA 8-step [SD3.5 large] (https://civarchive.com/models/1362210/tensorart-turbox-lora-8-steps-sd35-large) with one of my Checkpoint models and Qwen Image Lightning 4-8 steps
(https://civarchive.com/models/1862507/qwen-image-lightning-workflow-4-8-steps).
The reason is clear:
"My graphics card is a GTX 1060/6GB," so you can see how much I struggle to generate good images.
That's why I've been working (slowly and carefully) on a checkpoint that allows me to balance speed and quality. ** IT'S NOT PERFECT YET (THE WAY I WANT IT), BUT IT'S ALREADY SURPRISED ME ENOUGH TO SHARE IT WITH YOU.
Please help with the testing and post your results. The current settings are:
Steps: 22
cfg: 1.0 / 1.5 (my recommendation is not to exceed this value if using EULER A)
Scheduler: Karras
I sometimes tested with Res_Multistep + Sgm_ufiform
Steps: 22 / 25
cfg: 1.0 / 1.5
The results were sometimes satisfactory.
This is because I tested with the simplest workflow possible.
Time to beg:
"If you liked this checkpoint and would like to support my work, please consider following me on social media and following me, as I will always be looking for ways to improve this project and develop new ones (even with the limited resources of a GTX 1060/6GB)."
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Description
This is the UPDATED version of the Rockwelly S1 model.
Feel free to test and use it.
The Updated Version follows the same principles as Versions 1 and 2 (previous)!
Reason for updating Project S1:
1: Male models were difficult to generate,
2: Diversity of body types.
Version S1 v2 at2 is an updated version of the project. The issues mentioned above have been fixed.
Acknowledgments:
Thank you all; your feedback and evaluation are important to me.
I also thank everyone who lent me some prompts. Know that without them I wouldn't have been able to fix some things, so I'll be posting (at least one image) as a thank you and tribute.
Recommendations:
The settings don't change, but the model is more open to using other samplers, so I recommend giving it a try.
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