Level Map Design
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Model Introduction
This LoRA model is specifically built for level map design, capable of generating diverse game scenes with rich thematic styles and clear representation of level elements.
The model demonstrates good generalization ability and is suitable for various game map creation scenarios.
Base Prompt:Level - based game map designs
The red keywords serve as the base prompt, followed by character or scene descriptions, which can be expressed in either tag-based language or natural language.
Example prompts used:
Level - based game map designs, vibrant colors, winding paths, cute buildings, like a whimsical forest adventure, with numbered checkpoints.
Level - based game map designs, island - themed, purple terrain, water elements, unique houses, clear level progression.
Level - based game map designs, ancient ruins style, stone paths, greenery, mysterious atmosphere, numbered levels.
Level - based game map designs, tropical island, palm trees, blue ponds, wooden structures, level - marked spots.
Level - based game map designs, river - crossing theme, winding water, grassy paths, colorful levels, simple UI.
Level - based game map designs, candy - land theme, sweet colors, dessert - shaped levels, cute characters, fun paths.
Level - based game map designs, mountain village, stone roads, green hills, traditional houses, level numbers.
Level - based game map designs, desert oasis, sandy paths, palm trees, water holes, level markers.
Level - based game map designs, snowy land, white paths, icy levels, cute snowmen, level numbers.
Level - based game map designs, underwater world, blue paths, sea creatures, bubble - like levels, level progression.