Isometric Architectural Modeling
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Model Introduction
This LoRA model focuses on isometric architectural modeling, capable of generating isometric architectural models in diverse styles and accurately presenting architectural features of different eras and regions.
It has excellent style adaptability and is suitable for application scenarios such as game scene construction and architectural concept design.
Base Prompt:Isometric architectural models
The red keywords serve as the base prompt, followed by character or scene descriptions, which can be expressed in either tag-based language or natural language.
Example prompts used:
Isometric architectural models, ancient Greek style, with columns, pediments, and open-air arenas, soft color palette.
Isometric architectural models, medieval European towns, half - timbered houses, cobblestone streets, warm earth tones.
Isometric architectural models, futuristic cityscapes, glass skyscrapers, flying vehicles, neon color accents.
Isometric architectural models, Japanese traditional, temples, pagodas, wooden structures, natural wood and stone hues.
Isometric architectural models, desert oasis villages, adobe houses, palm trees, sandy and earthy color schemes.
Isometric architectural models, underwater cities, domed buildings, coral - like structures, blue and turquoise tones.
Isometric architectural models, Victorian era, ornate mansions, iron fences, rich and deep color palettes.
Isometric architectural models, African tribal, mud huts, thatched roofs, earthy and brown color variations.
Isometric architectural models, space colonies, modular habitats, solar panels, metallic and gray tones.
Isometric architectural models, Renaissance - inspired, grand palaces, fresco - like details, warm and vibrant colors.