Positioning: multi-object / batch rendering / animation frame friendly
Recommended weight: 0.65 – 0.80 (0.75 is the universal sweet spot)
Best sampling: DPM++ 2M|30 Steps|CFG 7
Applicable size: 1:1 or 3:4, 1024² ↑
Uniform negative words: motion blur, noisy background, duplicate object
1 Core features
Water surface is like a mirror - the waterline is kept horizontal in the full weight range, without warping or tilting.
Multi-object compatibility - two or three objects in the same frame are still clean; the splashes will not be out of shape or block each other.
High light friendly - high reflective materials such as metal and glass are not overexposed, and the layers are clear.
Weight increase linearly - 0.6→0.8→1.0 Output intensity is smooth, and there is no sudden change in the animation frame sequence.
3 Quick start examples
--lora: Qingxia: 0.70 a stainless-steel wristwatch and a coffee mug, high-speed water splash, macro, studio lighting, pure black background
If you want a colorful background: change the pure black background to a cyan background / magenta gradient.
If you want a cooler look: add sparkling droplets, cool mist.
4 Applicable scenarios
E-commerce batch images (watches, perfumes, digital peripherals)
Product animations / video frame sequences
Synthetic scenes that require strictly horizontal water surfaces and controllable intensity
Warm tips: If you need a more exaggerated water splash, you can combine it with Qingliang_Xia Ri Baoquan: Qingliang_Xia Ri Baoquan 0.4 + Qingxia 0.6, which is both stable and explosive.