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    SDXL Workflow Comfyui-Realistic Skin Texture Portrait - v1.0
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    Inpainting skin texture under the control of Controlnet tile and SegmentAnything, through a checkpoint of realistic skin texture.

    通过真实皮肤质感的checkpoint,在Controlnet tile和SegmentAnything控制下重绘肤质

    Recommended to use the realistic texture checkpoint epiCRealism - Natural Sin RC1 VAE | Stable Diffusion Checkpoint | Civitai

    推荐使用真实质感checkpoint epiCRealism - Natural Sin RC1 VAE | Stable Diffusion Checkpoint | Civitai

    The main model can use the SDXL checkpoint. This process is used instead of directly using the realistic texture lora because it achieves better and more controllable effects

    主模型可以使用SDXL的checkpoint。使用这个流程而不是直接使用真实质感lora是因为获取更好更可控的效果

    Description

    FAQ

    Comments (14)

    bonniezhangOct 18, 2023
    CivitAI

    好好看!!方便问下大大有在其他平台上传嘛

    miohuOct 20, 2023
    CivitAI

    👍,我加载json文件之后有很多node找不到怎么办呢

    fishdong1107
    Author
    Oct 20, 2023

    安装ComfyUI-Manager 然后c菜单里Install Missing Custom Nodes

    miohuOct 23, 2023

    @fishdong1107 感谢回答,现在comfyUI源码报错了。UP有需要吗?改怎么解决呢。

    ERROR:root:!!! Exception during processing !!!

    ERROR:root:Traceback (most recent call last):

    File "/ai/ComfyUI/execution.py", line 153, in recursive_execute

    output_data, output_ui = get_output_data(obj, input_data_all)

    File "/ai/ComfyUI/execution.py", line 83, in get_output_data

    return_values = map_node_over_list(obj, input_data_all, obj.FUNCTION, allow_interrupt=True)

    File "/ai/ComfyUI/execution.py", line 76, in map_node_over_list

    results.append(getattr(obj, func)(**slice_dict(input_data_all, i)))

    File "/ai/ComfyUI/custom_nodes/efficiency-nodes-comfyui/efficiency_nodes.py", line 104, in efficientloader

    model, clip = load_lora(lora_params, ckpt_name, my_unique_id, cache=lora_cache, ckpt_cache=ckpt_cache, cache_overwrite=True)

    File "/ai/ComfyUI/custom_nodes/efficiency-nodes-comfyui/tsc_utils.py", line 319, in load_lora

    lora_model, lora_clip = recursive_load_lora(lora_params, ckpt, clip, id, ckpt_cache, cache_overwrite, folder_paths)

    File "/ai/ComfyUI/custom_nodes/efficiency-nodes-comfyui/tsc_utils.py", line 310, in recursive_load_lora

    lora_model, lora_clip = load_lora_for_models_tsc(ckpt, clip, lora_path, strength_model, strength_clip)

    File "/ai/ComfyUI/custom_nodes/efficiency-nodes-comfyui/tsc_sd.py", line 122, in load_lora_for_models_tsc

    key_map = model_lora_keys_unet(model.model)

    NameError: name 'model_lora_keys_unet' is not defined

    fishdong1107
    Author
    Oct 23, 2023

    @miohu  今天efficiency-nodes-comfyui 进行了大更新,所以很多节点出错了,我重新更新了workflow。重新下载再试试

    toshiro_mifuneOct 22, 2023
    CivitAI

    not sure if this is for SDXL 1.0 or SD 1.5.

    fishdong1107
    Author
    Oct 23, 2023

    I am using a combination of SDXL and SD1.5. The Base Model uses SDXL, while the inpaint model uses SD1.5, because I want to use CNet Tile, which is not yet in SDXL

    wastelandlabNov 11, 2023
    CivitAI

    What package did you use for the grounding dino model in your workflow?

    fareyo77433Nov 12, 2023· 5 reactions
    CivitAI

    Where is dino model? Are you hiding it because it's your treasure?

    150839Feb 15, 2024· 2 reactions
    CivitAI

    Thanks for the workflow,

    what is the solution for the second part:

    Error occurred when executing ControlNetApply: 'NoneType' object has no attribute 'copy'

    abaddonpoet3510724Jun 12, 2024
    CivitAI

    为啥不叫洁面乳或者卸妆水:)

    binauralhealing100139May 27, 2025
    CivitAI

    IM getting this error message: Ksampler: mat1 and mat2 shapes cannot be multiplied (154x2048 and 768x320)

    Workflows
    SDXL 1.0

    Details

    Downloads
    10,620
    Platform
    CivitAI
    Platform Status
    Available
    Created
    10/11/2023
    Updated
    5/24/2026
    Deleted
    -

    Files

    sdxlWorkflowComfyui_v10.zip

    Mirrors

    CivitAI (1 mirrors)

    sdxlWorkflowComfyui_v10.zip

    Mirrors

    CivitAI (1 mirrors)