CivArchive
    Preview 120157890

    edit: acestep 1.5 nodes optimized for recent version of comfyui, ping me with issues I will usually fix in a few minutes if im awake.

    TUTORIALS UNDER VERSION----->

    Hey everyone,

    Wanted to share some nodes I've been working on that unlock the full ACE-Step 1.5 feature set in ComfyUI.

    What's different from native ComfyUI support?

    ComfyUI's built-in ACE-Step nodes give you text2music generation, which is great for creating tracks from scratch. But ACE-Step 1.5 actually supports a bunch of other task types that weren't exposed - so I built custom guiders for them:

    - Edit (Extend/Repaint) - Add new audio before or after existing tracks, or regenerate specific time regions while keeping the rest intact

    - Cover - Style transfer that preserves the semantic structure (rhythm, melody) while generating new audio with different characteristics

    - (wip) Extract - Pull out specific stems like vocals, drums, bass, guitar, etc.

    - (wip) Lego - Generate a specific instrument track that fits with existing audio

    Time permitting, and based on the level of interest from the community, I will finish the Extract and Lego task custom Guiders. I will be back with semantic hint blending and some other stuff for Edit and Cover.

    -

    Part of [ComfyUI_RyanOnTheInside](https://github.com/ryanontheinside/ComfyUI_RyanOnTheInside) - install/update via ComfyUI Manager.

    Let me know if you run into any issues or have questions and I will try to answer!

    Love

    Ryan

    Description

    This workflow demonstrates native repainting with Ace Step, enabled by custom guiders in my node pack.

    https://youtu.be/R6ksf5GSsrk

    Workflows
    Other

    Details

    Downloads
    497
    Platform
    CivitAI
    Platform Status
    Available
    Created
    2/6/2026
    Updated
    2/8/2026
    Deleted
    -

    Files

    acestep_nativeRepaintingAce2.zip

    Mirrors