CivArchive
    Preview 132746775
    Preview 132612069
    Preview 132614615
    Preview 132610608
    Preview 132615640
    Preview 132614506
    Preview 132613761
    Preview 132609638
    Preview 132614547
    Preview 132615323
    Preview 132607845
    Preview 132607781
    Preview 132608590
    Preview 132609669
    Preview 132612772
    Preview 132611457
    Preview 132613359
    Preview 132613564
    Preview 132615997
    Preview 132618479

    Note: Check the About This Version section for specific recommendations on the settings and workflow.

    I believe this model to be very good at photorealism although it does have some artistic capabilities as well. Here are a few tricks to using the SDXL versions of GonzaLomo to its fullest potential:

    • Clip Skip is your friend. I recommend trying a prompt with both 1 and 2 values. 1 can make images that are more creative, artistic, retro or grungy whereas 2 is better at photorealism and the, um, physical attractiveness of the subject(s).

    • Generate at 1024x1536 or higher using the PatchModelAddDownscale node in ComfyUI. This will create a much more detailed image that can then be upscaled further, resulting in incredible photorealistic detail. Using that node, I can do an initial generation as high as 1280x1920.

    • You can play around with different sampler settings but I find that the absolute best results are with LCM/Karras, 12 steps and CFG 1.0.

    • Selective usage of the Self Attention Guidance node can sometimes give amazing results. I always have it in the pipeline and usually bypassed but turn it on when I think an image has potential but just needs a little more oomph like color saturation or contrast.

    • I get really interesting/creative results by generating with the V1.1 Semi-Real model and then resampling that image with the V2.0 Unity model at around 0.60 denoise. You really need to play with the denoise to find the right value that tips the image from cartoonish to photorealism but you'll be amazed at what's possible when you do. Note that V1.1 Semi-Real requires Clip Skip 2+ and will not work with 1 at all.

    • And lastly, always be upscaling! More pixels equals more detail equals more photorealism.

    Note: I only use ComfyUI so I apologize in advance if you're having trouble with my model in some other tool and I can't help.

    Current Models

    V2.0 Unity

    Essentially, this is V1.1 Real with a bit of Siren Forge, Cyberrealistic and Lustify added to the mix. The base is still Gonzales and LomoXL.

    I called this version Unity because I originally wanted to have separate models for photorealism and artistic styles. However, I realized that I could get both in one model and created V1.1 Artsy for that purpose but it was a failure. This is my second attempt at that combination and I think/hope it's a success.

    At the very least, I don't want to degrade the photorealism capabilities and just want to add more surreal, artistic or fantastical styles as an option.

    The recommended settings haven't changed since V1.1 Real:

    Sampler: LCM (also dpmpp2a and ddim can provide interesting results)

    Scheduler: Karras, Exponential or Beta

    Steps: 8-12

    CFG: 1.0-1.3

    Clip Skip: 1-5

    I normally keep my settings at LCM/Karras with a CFG of 1.0 but I tend to vary the clip skip between 1 and 5 because those can change the image pretty drastically. Sometimes an image at clip skip 2 will be terrible but might become amazing with clip skip 1, and vice-versa.

    V1.1 Semi-Real

    I'm doing a little experimenting with non-photorealistic models. This is a merge of GonzaLomo v1.1 Real and ToonComix which is a toon model that does a really good job with detailed backgrounds. The whole Comix family of models is very good so check them out.

    Sampler: LCM

    Scheduler: Karras, Exponential or Beta

    Steps: 8-12

    CFG: 1.0-1.3

    Clip Skip: 2-5 (1 is not supported)

    Retired Models

    V1.1 Real

    This is a simple 60/40 merge between two of my favorite photorealistic models - Gonzales-NSFW-PonyV1/V2-DMD v2.0 and LomoXL (with a little bit of Lustify thrown in). Many, many thanks to the makers of those excellent models.

    Gonzales is a Pony model so GonzaLomo inherits all of those capabilties. LomoXL has a very strong analog feel to it which helps give an edge to Gonzales' "pony-ness".

    Sampler: LCM

    Scheduler: Karras, Exponential or Beta

    Steps: 8-12

    CFG: 1.0-1.3

    Clip Skip: 1 allows greater analog effect but lessens NSFW capabilities

    Clip Skip: 2-5 lessens/removes the analog effect but allows more NSFW

    Try this workflow to get started, if you need it.

    To be clear, I created this merge for my own use cases. It's certainly not better than Gonzales for most things. I'm just hoping to inject Gonzales with some of the gritty, analog feel that I was looking for in some cases. LomoXL also allows for a wider variation of faces, especially with clip skip 1.

    Enjoy!

    P.S. This is my first model upload so I would appreciate any constructive feedback or comments.

    V1.1 Artsy alpha (Not very good imo, use V2.0 Unity instead)

    This was an attempted merge between V1.1 Real and a few art-focused models. The main purpose of this model is to be able to produce artistic styles but it has the tendency to try to force photorealism when prompted clearly for an artistic style. This model has been abandoned in favor of V2.0 Unity which does a much better job of combining the photorealism of V1.1 Real with artistic styles.

    Description

    Yes really, SD 1.5. Nobody asked for it but you're getting it anyway. I initially did this as a joke but it's surprisingly still somewhat usable in 2026. I applied all the dataset images I created in Z-Image and Big ASP 2.5 to train this model and I think it definitely has some improvements in color and lighting over regular SD 1.5.

    It's just a fun little model that is stupid fast. I don't expect it to be used by anybody for anything but I had fun creating it nonetheless.

    Use the workflow embedded in any of the showcase images for best results.

    Recommended settings:

    Sampler: LCM

    Scheduler: karras, beta, exponential

    Steps: 8-16

    CFG: 1.0-1.5

    FAQ

    Comments (8)

    MescalambaJun 4, 2026· 4 reactions
    CivitAI

    SD 1.5 could be great if..

    1. someone further trained and maybe slightly lobotomized ELLA
    2. someone did BigAsp 2.5 treatment and turned it into flow matched diffusion

    Altho I think 1. would be enough. Just hard to do I think (might attempt it one day).

    544221Jun 4, 2026· 2 reactions
    CivitAI

    Thanks

    nburner99Jun 19, 2026
    CivitAI

    v7 is great for nsfw detailing, i needed a simple checkpoint to refine my z image photos as a seperate workflow after i get my output but i noticed every time it slightly drifts the face, i was only using a load checkpoint and no facedetailer for mapping just those specific regions, does anyone know settings to fix this or just a refinement workflow with facedetailer for mapping those NSFW parts? thanks

    JaySlickJun 21, 2026· 1 reaction
    CivitAI

    nice work!

    jvniorAtJun 30, 2026
    CivitAI

    What does DMD mean? and how is "v7.0 Photo XL DMD" and "v7.0 Photo XL" different?

    GBRX
    Author
    Jun 30, 2026· 3 reactions

    DMD2 technically. It's a lora that speeds up generation. So the model that says DMD has it and the one that doesn't say DMD doesn't. Sometimes you'll also see my models have the explicit "non-DMD" in their name. DMD models are much faster but the image style is different from non-DMD models.

    jvniorAtJun 30, 2026· 1 reaction

    @GBRX Now I understand it better. Thank you very much for explaining to me.

    DecoySandroJul 17, 2026
    CivitAI

    fantastic stuff! I'm basically only using your checkpoints now :) I would love to have a pony checkpoint as well :) keep up the great work!

    Checkpoint
    SD 1.5 LCM
    by GBRX

    Details

    Downloads
    428
    Platform
    CivitAI
    Platform Status
    Available
    Created
    6/4/2026
    Updated
    7/28/2026
    Deleted
    -

    Files

    gonzalomoXLFluxPony_sd15LCM.safetensors