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    Source Engine Textures - v1.0
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    đź§± Half-Life 2 Texture Style LoRA

    Filename: hl2_textures_lora.safetensors
    Base Model: Stable Diffusion 1.5
    Recommended Strength: 0.6–1.0
    Best For: Textures that look like they’ve been stepped on by a Combine soldier and left to rot since 2004


    🔍 Overview

    This LoRA is built for those who want their renders to smell faintly of wet concrete and broken dreams. Trained on 985 handpicked, manually tagged textures straight from the rusted bowels of a forgotten HL2 dev folder.

    Grime, rust, decay, concrete slabs, faded signage — if it wouldn’t look out of place on a GM_Construct wall or in a Ravenholm basement, it belongs here.


    🛠️ How to Use

    Prompt Example:

    <lora:hl2_textures_lora:0.8>, concrete wall, cracked, weathered, moss, half-life 2 style, source engine texture

    Tag Suggestions:

    • Materials: metal, stone, wood, brick, concrete, fabric

    • Details: rusted, weathered, cracked, stained, moss, grunge

    • Style: urban, industrial, source engine texture, half-life 2 style

    Try around 8–10 tags. Works best at 512x512 or other square resolutions. Combine with tiled diffusion if you want to make actual game assets—or just pretend you’re making your own cursed GMOD map from 2007.


    📌 Notes

    • Every image was tagged with care using filename clues, vibe-checking, and an unhealthy love of decayed Soviet concrete.

    • If it’s too clean, you’re doing it wrong.

    Description

    LORA
    SD 1.5

    Details

    Downloads
    160
    Platform
    CivitAI
    Platform Status
    Available
    Created
    4/13/2025
    Updated
    1/11/2026
    Deleted
    -
    Trigger Words:
    half-life 2 style
    source engine texture

    Files

    hl2_textures_lora.safetensors

    Mirrors