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    Finding all my models or profile elsewhere than Civitai is without my consent !

    Please don't repost my files. Send people to my Civitai profile, thanks :)

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    Background Loras. XL version.

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    Latest :

    Elven Part 2 : Welcome Home

    This version is specific for XL.

    To get the Hybrid version (ILL and XL) :

    https://civarchive.com/models/1317015/medieval-worlds-illustrious

    I didn't compare both versions.

    9 scenes, mostly indoors + 20 effects (not used in my samples).

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    HOW TO USE :

    Strength : 1 tested

    Steps : 30 tested

    Checkpoints : Any

    Adetailer : your choice (but better with ^^)

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    No trigger word

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    EFFECTS :

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

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    Elven Part 1 : The village

    12 scenes (+2 more), mostly outdoor + effects

    Part 2 will be indoor scenes mostly

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    HOW TO USE :

    Strength : 1 tested

    Steps : 30 tested

    Checkpoints : Any.

    Adetailer : your choice

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    Trigger word is :

    • mw_elven

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    EFFECTS :

    • T10, landscape, mountains, waves, rocks, tree, vegetation, moss, rough sea, waterfall, ruins, sunset, blue, orange, yellow, brown,

    • fantasy, green, T8, forest, trees, mist

    • E09, sun rays though clouds, sunlight, golden rays, atmospheric, dramatic lighting, ethereal, soft gradients, tranquil, majestic, natural light, cloudscape, warm glow

    --

    See pics for prompts :)

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    Previous ones :


    Castle outdoors v1

    Create medieval environments of roads, alleys or other things into towns with a castle.

    HOW TO USE :

    Strength : 0.7 to 1 tested

    Checkpoints : Any.

    Adetailer : good for faces

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    The main trigger word is :

    • mw01out

    --

    Other trigger words and description words :

    • medieval

    • sun shades

    • very detailed

    • very narrow street

    --

    • (high) castle (in the background)

    • (high) tower (in the background)

    • castle bridge

    • signs

    • shop

    • illuminated

    • city lights

    • houses

    • vegetation

    • sunset

    • person (knight) (wizard)

    --

    • ground view

    • under arch

    • low angle

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    Ah ! Well experiment... or look at my sample images for some prompts ;)

    Hint :Replace "medieval" by "steampunk"... In towns, look at some change ;) (you can also try cyberpunk). If it doen't work well, lower lora strength.

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    Taverns v1

    Create indoors medieval taverns or other places, with effects or without. The effects are the usual ones I put in some other loras.

    HOW TO USE :

    Strength : 1 tested

    Steps : 20 to 50 tested

    Checkpoints : Good with realistic or anime. Tested with :

    • Realism illustrous by Stable Yogi XL v4

    • Juggernaut XL 11

    • Lustify (endgame and olt fixed)

    Adetailer : good for faces most of the time

    Other : I use DPM++ 2M SDE with Karras, most of the time.

    --

    The main trigger word is :

    • mwt01

    --

    Other trigger words and description words :

    • medieval tavern

    • medieval

    • indoors

    • sun shades

    • empty, noone

    • (misty) day

    • evening

    • night

    • sunset

    • shades of light

    • skylight

    • (very) dark

    • dark foreground

    --

    • arches

    • window(s)

    • candles (lights)

    • chandelier

    • vegetation

    • 1girl (focus)

    • couple (focus)

    • knight (focus)

    • knight(s)

    • (some) people

    • crowded

    • standing

    --

    • (big) room

    • hall

    --

    • closeup

    • from side

    • depth of field

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    EFFECTS :

    The effects are independent so using the lora main trigger won't uh.. trigger them.

    If you want to trigger all of them (except T9 and T10) :

    • fantasy

    The effects are :

    • T1, blue, white, dark blue

    • T2, white, gold, black,

    • T3, blue, gold, marble

    • T4, blue, orange, yellow, bokeh, brown,

    • T5, shiny diamonds, bokeh,

    • T6, gold, bokeh, dark,

    • T7, blue, white, gold,

    • T8, green, forest, trees, mist

    • T9, fire sky, scenery, dead rocky ground, orange clouds, dark,

    • T10, landscape, mountains, waves, rocks, tree, vegetation, moss, rough sea, waterfall, (castle) ruins, sunset, blue, orange, yellow, brown,

    --

    Dark Elves - Love of the Sun - Part 1

    The Dark Elves live in dark places, mostly underground. Only a few rooms of their castle have direct access to the sun and light.

    This lora will create indoors pictures but because of the effects, you can have a mix of indoors/outdoors or just outdoors, you test and see if you can get something interesting ;)

    In part 1 :

    • Throne Room 1 / Throne Hall

    • Sun Room 1 / Sun Room 2 / Sun Room 3

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    HOW TO USE :

    Strength : 0.7 to 1 tested

    Steps : 20 to 40 tested

    Checkpoints : Good with realistic or anime. Tested with :

    • Juggernaut XL

    • Agxl v2

    • Jib Mix

    Adetailer : good for faces most of the time (may destroy skull face)

    Other : I have used DPM++ 2M SDE with Karras most of the time but also EULER with DDIM sometimes.

    --

    The main trigger word are :

    • R1, room1

    • R2, room2

    • R3, room3

    • TR1, throne room

    • H1, hall

    but you can also do without using any of those or mix some or all ^^

    --

    Other trigger words and description words :

    Use yours or look at my samples ;)

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    EFFECTS :

    The effects are independent so using the lora main trigger won't uh.. trigger them.

    For triggers and descriptions, see them here :

    https://civarchive.com/articles/15161/my-15-effects-list

    --

    Dark Elves - Past and Fate - Part 2

    Part 2 with a different dataset compared to Part 2 beta of illustrious version.

    20 effects.

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    HOW TO USE :

    Strength : 1 tested

    Steps : 30 tested

    Checkpoints : Any

    Adetailer : Good sometimes

    --

    No trigger words but...

    I have almost named all situation (many pics in the dataset for each situation)

    THR0 -> the throne room

    MUR0 -> the music room

    TO0 - > the tower

    MA0 -> the mad room

    Of course you can mix any of those together.

    --

    Prompt exemples :

    • MA0, gold room, medieval, candles, gold carvings, huge room, huge big rosace stained glass windows, huge skylight, irregular arches, detailed wall carvings, irregular architecture, stairway, very high ceiling, worn, old,

    • MUR0, very dark, pitch dark, medieval, candles, high ceiling, moon light, moon shades, gold, silver, room, rosace stained glass, arches, medieval furniture, blue, medieval detailed architecture, detailed wall carvings, detailed arches carvings,

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    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

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    Dark Elves - Final Chapter - Part 3

    Last part for the dark elves before we move to some light and other things.

    20 effects.

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    HOW TO USE :

    Strength : 1 tested

    Steps : 30 tested

    Checkpoints : Any

    Adetailer : Good sometimes

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    No trigger words but...

    I have almost named all situation (many pics in the dataset for each situation)

    Rooms :

    RO5, RO6, RO7, RO8 and RO9.

    Of course you can mix any of those together or don't use any of them and use your own prompt.

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    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

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    Romantic - Part 1

    Romantic landscapes, ruins and other situations.

    20 effects.

    Of course when using effects, things can easily become very less romantic ;)

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    HOW TO USE :

    Strength : 1 tested

    Steps : 30 tested

    Checkpoints : Any

    Adetailer : Good sometimes

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    No trigger words but...

    I have almost named all situation (many pics in the dataset for each situation)

    Situations :

    • Romantic landscape

    • ICY01

    Of course you can mix any of those together or don't use any of them and use your own prompt. And have fun mixing with the effects below ;)

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

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    Romantic - Part 2 beta

    Romantic landscapes, ruins and other situations. Beta is because I need to test some little things ;)

    This dataset won't be in the final version of Romantic Part 2.

    20 effects.

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    HOW TO USE :

    Strength : 1 tested

    Steps : 30 tested

    Checkpoints : Any

    Adetailer : Good sometimes

    --

    No trigger words but...

    I have almost named all situation (many pics in the dataset for each situation)

    Situations :

    • Ro08

    • others don't have triggers

    See pics for prompts.

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

    --

    Romantic - Part 2

    Romantic landscapes, ruins and other situations.

    This one took me quite some days to achieve. It has a big dataset (compared to others) and many more situations to have fun (I hope ^^)

    20 effects + 2.

    A different version is here : https://civarchive.com/models/1870749?modelVersionId=2117443

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    HOW TO USE :

    Strength : 1 tested

    Steps : 20 to 30 tested

    Checkpoints : Any. Tested on realistic and anime.

    Adetailer : yes for faces

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    No trigger words but...

    I have almost named all situation (many pics in the dataset for each situation)

    Situations (optional use) :

    • R01 to R12 with variants for each situation. Oh the little white rabbits !

    • SP01 to SP05 : This is a Thank You Special gift for the 1K subscribers.

    • others don't have triggers

    Some situation are there to be easy mixed with others (R12 & SP05)

    I have tried to put pictures for most of situations (mostly without effects)

    See pics for prompts.

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

    --

    The other effects are the E07 and E09 from here :

    https://civarchive.com/articles/16600/effects-lora-part-1

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    Dwarven Empire - beta

    Mostly underground scenes, even underground landscapes.

    Big dataset (270+ pics) for many situations.

    Unique dataset, not the same in further versions.

    I have just made the XL version. I wasn't going to release it but because it has a unique dataset, that is different from Dwarden Empire Part 1 & 2, I'm releasing it so you can have fun with it ;)

    20 effects + 2.

    --

    HOW TO USE :

    Strength : 1 tested

    Steps : 30 tested

    Checkpoints : Any.

    Adetailer : Great for faces :)

    --

    These trigger words are optional :

    • mwd01, masterpiece, absurdres, 8k, insanely detailed, sharp focus

    --

    See pics for prompts.

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

    --

    The other effects are the E07 and E09 from here :

    https://civarchive.com/articles/16600/effects-lora-part-1

    --

    Dwarven Empire - Part 1 - in the darkness

    Dark underground scenes

    Unique dataset, not the same as the beta.

    Darkness will work on checkpoints that follow well the prompt. On some checkpoints, there will be much more light and skylight.

    Of course if you use the effects, darkness may disapear ;)

    20 effects + 2.

    --

    HOW TO USE :

    Strength : 1 tested

    Steps : 30 tested

    Checkpoints : Any.

    Adetailer : not used

    --

    Trigger word is optional :

    • mwd01d

    --

    See pics for prompts.

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

    --

    The other effects are the E07 and E09 from here :

    https://civarchive.com/articles/16600/effects-lora-part-1

    --

    Dragons - Part 1

    So before the release of "Dwarven Empire Part 2" that isn't ready, let's take a break with some dragons ;)

    Even if it's the title, the dragon is optional, and you can generate some nice medieval landscapes with this lora using or not the effects ;)

    T10 effect (without the ruins) was used in most of the dataset pictures but is also optional if you don't want to see the sea.

    20 effects + 2.

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    HOW TO USE :

    Strength : 1 tested

    Steps : 30 tested

    Checkpoints : Any

    Adetailer : better for faces (not the dragon)

    --

    Trigger words are optional :

    • dr1go

    --

    See pics for prompts.

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

    --

    The other effects are the E07 and E09 from here :

    https://civarchive.com/articles/16600/effects-lora-part-1

    --

    Dwarven Empire - Part 2

    Underground scenes.

    20 effects + 2.

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    HOW TO USE :

    Strength : 1 tested

    Steps : 30 tested

    Checkpoints : Any

    Adetailer : yes

    --

    Trigger words are optional :

    • MWDDE

    --

    See pics for prompts.

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

    --

    The other effects are the E07 and E09 from here :

    https://civarchive.com/articles/16600/effects-lora-part-1

    --

    Poetic Part 1

    Various scenes. Greek and Celtic inspired.

    With this lora, I'm testing a new training way with different parameters to see if I can improve quality.

    FOR FUN AND TESTING :)

    --

    HOW TO USE :

    Strength : 1 tested

    Steps : 30 tested

    Checkpoints : Any (anime and realistic in the dataset)

    Adetailer : your choice

    Other : You may need to change CFG if you change the checkpoint used. Some with a CFG of 7 will produce too bright pics. I used CFG from 4 to 6.5.

    --

    No trigger word

    --

    Have fun ^^

    Description

    FAQ

    LORA
    SDXL 1.0
    by Z1os

    Details

    Downloads
    228
    Platform
    CivitAI
    Platform Status
    Available
    Created
    4/24/2025
    Updated
    4/30/2026
    Deleted
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    Trigger Words:
    mwt01

    Files

    MW_Tavern01xl.safetensors

    Mirrors

    CivitAI (1 mirrors)

    Available On (1 platform)

    Same model published on other platforms. May have additional downloads or version variants.