CivArchive
    ULtraReal 2k (PONY) - BF16_Checkpoint
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    ULtraReal 2k

    • 1280x1600 native Latent Size (1536x1536 Square)

    • 2400px up-scaling image to image workflow

    • EVERY example image is first seed (No seed hunting)

    • This model uses FP32 CLIP these commands should be used, this will not slow down your IT's unless you have very low system RAM

      • Comfy UI --fp32-text-enc

      • Forge/Auto1111 --clip-in-fp32

      • VAE in FP32 is recommended

    Description

    FAQ

    Comments (5)

    2u0v645oz5683Mar 11, 2025
    CivitAI

    Does it work on 1024x1024? I got only oversaturated and very undersaturated pics. BF16

    Felldude
    Author
    Mar 11, 2025

    I have not been able to reproduce the saturation issues mentioned - My recommendation is switch to comfy and load one of my images as a workflow, it should reproduce it

    nzbishipMar 11, 2025· 1 reaction

    same. A1111 creates very over and under saturated images.

    2u0v645oz5683Mar 11, 2025

    I dont know, bf16 has some graphic card req? I have 2000 series.

    dralikhosravi1995733Mar 11, 2025· 1 reaction
    CivitAI

    doesn't work with instant-id or any depth/softedge controlnets. other ponymodels including base and HyperRealisticPonyA and B do work with these so the issue must be this checkpoint not the base structure.

    Checkpoint
    Pony

    Details

    Downloads
    601
    Platform
    CivitAI
    Platform Status
    Available
    Created
    3/11/2025
    Updated
    6/13/2026
    Deleted
    -

    Available On (1 platform)

    Same model published on other platforms. May have additional downloads or version variants.