This is a LoRA for creating HILL GIANTS for medieval rpgs. There's only male hill giants right now, but they work well enough.
The images were created with hires.fx x2, denoising 0.23, 4x_foolhardy_Remacri upscaler
The trigger words for the model are the following:
1boy, arm hair, arm tattoo, bald, beard, belt, black hair, blue eyes, blurry, blurry background, bracelet, brown hair, cane, chest hair, closed eyes, dark skin, dark-skinned male, facial hair, facing viewer, fat, fat man, full body, hammer, hill giant, holding, holding polearm, holding staff, holding weapon, jewelry, long hair, looking up, male focus, muscular, muscular male, mustache, necklace, old, old man, open clothes, open mouth, pants, polearm, realistic, scar, screaming, shoulder tattoo, simple background, sitting, sleeveless, solo, spear, staff, standing, tattoo, teeth, vest, weaponDescription
initial version
FAQ
Comments (9)
Love your releases overall but gotta be honest these just look like 400lb strongmen, hope there's a v2 where they look a little more "orcish" and "simple" for lack of a better term. I think the clothing such as kilts instead of hides and the intricate weapons probably do it some disservice in the example shots but even still I think most people imagine something more like this: 636252776196140305.jpeg (706×1000) (cursecdn.com)
I hear what you're saying, and to be honest, I did use that very image as one of the contributors to the base training images. I think look-wise, I've always thought of Hill Giants as being fairly human-like - much as they are depicted in Steading of the Hill Giant Chief.
At some point, I will do another version where I'll sway more towards that image that you posted, as I think it's solid.
https://1.bp.blogspot.com/-wYTz16xvBkQ/TvoFgMoEEZI/AAAAAAAAAUc/GWM9M-vwvuE/s1600/hillgiant.jpg
https://media.comicbook.com/2020/03/stedding-1-1210019.jpeg?auto=webp&width=655&height=323&crop=655:323,smart
https://i.ytimg.com/vi/MH2nygQcatY/maxresdefault.jpg
@ashrpg When I think of a giant, I think of heads that are a little smaller in proportion to the body. I also think of them set next to an environment and holding weapons/items which give it a better sense of scale, like a chest belt made of tiny human skulls, for example.
Can it do females? (nvmnd I read the description) For other giants, would elementals be doable? Storm, water, fire, etc? You might need to use some of the special effect TI/loras out there, I know theres a couple for fire and water.
Looks cool, but I have 2 pieces of feedback:
1. Their proportions look more like normal humans, I'm not getting rpg giant out of it.
2. Some of the results look like they have a bit of a sharpen effect with edges enhanced. I'm assuming some of the dataset may not be as high quality as it could be
I hear what you're saying. Original dnd hill giants were more closer in proportions to humans, but it has changed over the years. I will revisit the set at some point and bring in more of the latter-style giants. I did have some in the training mix, but not enough to be able to generate similar body styles.
They look good my mang, but too human, those could be half gigants in fact they look like me and my dad lmao, a bit more monstrous skin and deformed features could do the trick
I understand and will probably revisit the model at some point. Originally, the hill giants were pretty close to human proportions, but it changed over time. I did include some of the latter styles into the training mix, but apparently not enough to get a wider variety that would include that style as well.
@ashrpg thanks brother, appreciate your work.






